No need to add depth charge because your 50-100 DD will have free 50 depth charge, enough for a few subs that reveal themselves at start. ASW destroyer template? 450 hours in and still need help with naval strategy and designs. Subs are great to destroy enemy transports and support surface ships, but are incredibly vulnerable to destroyers. If fighting in the Mediterranean or the North Sea, don’t bother with carriers. - Submarine group: Convoy Raiding mission - Destroyer group: Patrol or Convoy Escort or Minelaying missions - Mixed group with heavy ships: Strike Force mission Long version: Google "hoi 4 navy tutorial" for lots of results. BBs with armor 3 and CLs with armor 4. *Command does not support naval equipment other than convoys, sorry! Actually, i've removed equipment by placing negative numbers, but it only effects you. (Convoy routes can be seen on the strategic navy map mode. First of all, you need to know that there are five different ships in total in Hoi4, meaning there are 5 different warship classes that you can craft. Turn Expert AI on at a minimum. These range from simple patrol missions to convoy escort duty. Heavy Cruiser spam. Most subs are slow, and the "convoy escort" mission doesn't really require fast fleets. -Naval bombers: Relatively low casualties on attacks, can sink even the mightiest ships easily while in reality heavy ships were "invulnerable" to naval bombers apart from some weaknesses. If you plan to move your entire army across the sea, consider using your main force to temporarily escort your transport convoy since 10 DD can't cover 70+ convoy at the same time. The AI does not make death stacks. The comp doesn’t deathstack. The purpose of the focus group is to understand how a player new to HoI4 would expect to conduct a. Best way around the deficit if you can't build enough yourself is boost relations with a bunch of countries and ask them only for convoys when you haven't got enough for the equipment lend lease. 6) Escort group/minesweeping. Just join the axis, justify on a British puppet, naval invade through hull, capitulation in a couple months. There is two different variants that come in handy: First, Light/Escort Carriers (CVE). Maybe naval strikes are dependent of doctrines (base strike should increase naval targeting and damage but wiki doesn't confirm it). For the first four, you need to pick the sea zones where you want them to do this task. Bombers can be NAV or TAC. Convoy escort : if it's only escorting resources, split your destroyer (DD) in group of 10. But every port strike was a defeat instead of doing damage. ago. ) Convoys are only ever directly seen during naval battles, e. 6 If all else fails, just spam subs, put them on convoy raiding and check the do not engage option. Many people spend years of the game constructing the fleet, then just click "Convoy escort" and are done with it. With 75 - 85% naval superiority my convoys would still get caught and slaughtered consistently. Ships can influence land combat by. Make. Once the task force is in. r/hoi4. A 100 ships convoy escorting did nothing to prevent my convoys from getting sunk. If you aren't, it's solely UK's job. Never miss a thing. Having heavy cruisers in a raiding party is a whole new experience. Here's some ramblings on that. Also, sorry for the late post today. So any escort fleets needs light cruisers at. ago I've had this happen, when I watch my escort fleets they will get into combat alongside the convoys and then flee. Once a small convoy fleet detects an enemy, the strike force fleets will sail directly to the battle without your prompting. I'm not sure about this - keep in mind (iirc) 4:1 is almost perfect screening. You don't need air support you don't need bigger navy. Capital ships kill other capital ships regardless of screens. if it's chilling in Orkney or Scotland. ago. ago. The good news is that the AI has started blocking off the sea zones to convoy traffic where my subs and mines are doing the most damage. You will need to wait 30 to 70 days to prepare. That's how the spotting system works, which i find a bit weird, but that's how it is. GB goes royalist, loses its colonies , joins the Axis and Germany doesn't do the Poland pact with me. Patrol missions which collect info on enemy fleet movements, without engaging. Set to engage at high risk (sub3 or sub4 only). Enter is the more modern name, because you usually use the button to confirm an input, while return is a name from the time of typewriters. One was downed by AA fire from a U-Boat but in return it damaged the German sub enough to force it to return to port. I think I'll have to mess around with the new system for a couple more days. escort thereTake note of what regions have convoy notifications and battles with escorts, and which have none. S. Since sea areas are large, convoy escort usually works better smaller the patrol areas are. By the time the war starts, you should have around 50 destroyers. Best. Destroyers with some depth charges/sonar on a convoy escort mission are fine though if the enemy isn't raiding with subs, you probably need to send out your main battle fleet. So yeah, you still need to do decisions about where and how you wish to utilize your fleets, but I wouldn't call that micro. 27 27 comments Best Wubs4Scrubs • 6 yr. This fleet will then. you can make hybrid spotter/killers or have the spotters be separate, in which case make small task forces with them (spotting is averaged by task force). Once your troops have moved up, start the next offensive the same way. Click on your navy and in the top left area there are three buttons Patrol, Search and Destroy, and I think Convoy Raiding. The only thing is you might want to beef up the numbers abit for any specific job. The US can get up to 50+50+15+10+5=130% sortie efficiency at the start of the war, and the only way to reliably grind the air controller trait is to use carriers in convoy escort duty. Click patrol and then right click on 3 or less sea zones and they will patrol those. So if you set the strike force on Always engage and the battle was not about a convoy raid the strike force should probably have joined your fleet. The way the game works is your convoys are not being 'escorted' but simply wandering around unprotected. These compositions should work without MtG. : r/hoi4. This is also the reason why you need at least one heavy ship to escort carriers. I just do not I guess no how to use it. I already have my navy escort supply convoy with 100% efficiency. Navy group 4 (patrol) : same thing. You can choose which sea zones to use, so if the enemy is attacking heavily in one, you can set the zone to red, or yellow if you need it for some routes. This is happened irl with naval bombers. Convoy escort, one big fleet of DDs, preferably those speced out for ASW if you can. Set your convoys to avoid sea tiles with significant enemy fleet presence, and hope for the best. In HOI4, even if you have CV battlegroups prowling the Atlantic sealanes, you can barely sink 100 convoys in the course of months. Power: 221KW/300HP. Are you using convoy escort or patrol mission for those DDs? They will behave differently depending on the mission. [If you have a lot of oil, you can send out your surface fleet to convoy raid as well. Also invade Denmark. Press ` (top left key) to open console commands. The US will gain docking rights in China from focus and will raid the. Last time I played the game, the best way to use subs is: Set them to "Convoy raiding" but also to "Do not engage". Big naval battles will be over in seconds and won't net your admirals much xp, while convoy raiding and defence battles last for days and get you all the traits. Anyway. It doesnt help either that my escort flottilas dont seem to understand the concept of disengaging. Have the division railroad to the nearest port and then shift right click on the target port to queue naval transport option. So I can't lend lease a landlocked country because they don't have convoys. Keep them out of shallow water and away from enemy bombers, both of which murder subs. Greetings, I am a game designer new to the HoI4 team. Move south and win. Also, the map doesn't show red anywhere in England, even though the notifications are there. [deleted] •. Create a destroyer escort for convoy escort mission. but if you are only damaging them instead of destroying, the i think you are doing something wrong. I had a giant escort fleet in the Mediterranean with 2 carriers, about a dozen light cruisers, like 20. My main fleet joins the battle but does nothing! It lets UK navy destroy all my transports and I loose all the troops. Why are HoI4 designs so. First, combine your fleets. ASW destroyer template? 450 hours in and still need help with naval strategy and designs. No need to add depth charge because your 50-100 DD will have free 50 depth charge, enough for a few subs that reveal. Lots and lots of them, and Heavy Cruisers for Shore Bombardment (as they have the best AA:Cost ratio of all the Capital Ships). Your escort was in different sea tiles from your convoys and the the battles were merged into one interface. ; About Hearts of Iron 4 Wiki; Mobile. Just build light cruisers with crazy light attack and destroyers with torpedos. The game kept showing "This convoy will arrive in the next region. I prefer packs of 10 spread out as many sea zones as possible. Unable to effectively port strike US fleet in port during TORA TORA TORA. Fleet Cruisers - As much light attack as you can fit along with a single tier of armor and the best engines you can manage. Have all the subs deploy to one port and all the destroyers to one port. In real life, the German heavy surface raiders worked extremely well for tying up lots of Allied ships escorting convoys off the coast of Norway: leaving them unavailable for use elsewhere. So I can't lend lease a landlocked country because they don't have convoys. You will require a repair haven and some sort of sub scouting to detect incoming fleets so you can move off the convoy route till the strike fleet goes back home. Conclusion: CVs are underpowered in this 1. Subs are the slowest and your fleet moves at speed of the slowest unit. My sub fleets of 10 subs are getting sunk. : r/hoi4. ASW/Convoy Escort task forces are 5 ASW-specific DDs and for the UK, I usually use my DD1s as ASW/Convoy Escort and leave my better DD2s for the surface combat. Not very clear. Then you also need to have your ships in those areas running convoy raiding/ strike force/ convoy escort etc. What about convoy raiding. Question for the devs, or anyone else that knows :). It's not until/unless you've got several escorts on a supply run that the subs occasionally fail to penetrate the escort screen and turn away without sinking anything. Subs like other people said work well and sub 3s can even whittle down a developed navy. Set your remaining surface force to strike force on every zone in the med except the Aegean sea. 3 command power while mission is active. That still feels ahistorical a cruiser/battleship should be way faster and see better than a sub and a cargo ship. Convoy escort theoretically tells your fleet to escort your own naval invasions and supply transports, but theres no guarantee they will stay with the convoys appropriately. Struggling to beat USA's navy? Here's a multiplayer guide to building a strong navy. Escort fleet: this is for antisub warfare, I think around 8 dd's per taskforce usually works pretty well, if you feel like you don't have enough for the war though you can make them smaller, because with patch 1. The problem is that Hoi4 does a poor job of modeling supply interdiction. Air Warfare needs an overhaul. TAC have better range, and can switch back and forth between the ground and sea war, as needed. The bad news for British convoy escorts is that the mines are so bad, they are penalizing the surface ships speed 50% or more. ago. These things should be created in numbers in little groups to defend convoys. Learn more about. Make sure you have a good admiral assigned to the escort force. Your navy, whether over the course of years or in one decisive battle, can make the difference between humiliating failure and righteous success. The first key to building a navy in Hoi is to build smarter, not harder. 4. The person in charge of HoI4 development appoints an HoI4 team member to make it oh-so-easy to understand how to navally invade in HoI4. The subs should have good torps and the best snorkel you have, and be split into packs of 8-12 (any more and there will be operational penalties). And the way to do that is to invest in as many escort DD as possible to achieve mission efficiency (or air superiority). They will hopefully sneak around and not get spotted by the enemy. My strike force (a nice bunch of Battleships with some screens attached) just idles around in its port (which is as close as it gets to the patrolled ocean areas). if you have them set to a convoy escort mission in a sea zone that any type of convoy is sailing in, if said convoy gets attacked the fleet will intervene asap. While using this mission type you can still be engaged by other fleets however a fleet assigned to convoy escort will tend to avoid combat unless specifically protecting friendly convoy ships or identified and engaged by an enemy fleet on 'patrol' or 'search and destroy'. It may be that you’re planning multiple and only the first will allocate due to the limit of ten. The mission is primarily a counter to Convoy Raiding. If the enemy is utilizing naval bombers, it would be prudent to. You don't. Invasion, just use your strike force for this if the enemy one is sitting in port or sunk Try to have a mix of good ships, you can't escort effectively with just submarines, or just destroyers. the best plan,. and stop your troops from going through the ocean. So if you’re struggling with getting troops to bloody move, try changing their. If the Italians are stuck in port, you are winning. Escort carriers don't add that much to the surface battle while really having the potential of throwing the asw warfare out of whack. ago Light cruisers are the best for spotting things but destroyers are the best for depth charges. As US you can protect the lend-lease convoys to UK, granted you are in war with Germany. bunny32794. Are you using convoy escort or patrol mission for those DDs? They will behave differently depending on the mission. This can be done by assigning them across a body of water or by stationing them in a port, then right clicking to move them to a friendly port across the water. 12 Capital ships is the upper limit before you begin taking penalties, but the penalties are very limited. Even if the. 200. 2. From there, put your naval factories on a carrier, sub and destroyer. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Convoy escort: Pretty self explanatory. 1 update. Shift click it, then click on the first arrow. That said, higher attack values will gurantee more kills.