Jump to latest Follow Reply. Taskforce sizes - is there a good number how lare a taskforce should be for submarines, battleship groups, carrier groups or dedicated convoy escorts/sub hunters? 2. View community ranking In the Top 1% of largest communities on Reddit. Man the Guns is the 2nd major expansion for Hearts of Iron IV. From the convoy attacks in the Battle of the Atlantic to the fierce carrier battles on the Pacific front, the Second World War saw naval innovation in both tactics and technology. It brings new detail to the naval game as well as adding a host of new. Hence why this strategy may be totally viable still after the new DLC. 0. Features-Over 1200 new modules for the ship designer, allowing for a range of historical designs from Iron Duke to Yamato. What do you guys think? I just started a US. Then split the fleet after the Japanese have no more capitals into convoy escort/invasion support. I would perhaps begin wirh making 1-2 battleships while u research upgrades for destroyers/cruisers. Role: Naval battles & Shore bombardment. I actually think the awkwardness of the naval mission system is a big. 6 navy_carrier_air_targetting_factor Modifies the targeting of airplanes executing tasks from carriers. 如果不想体验. 6 aka "Ironclad". Patrol/Convoy Escort mission: CL and 2 DD fleet. Go to hoi4 r/hoi4 • by achiles625. Hello, and welcome back for another look at what is probably my favourite feature of Man the Guns: the Ship Designer. The ship designs you will see. Main Battle Fleet. 9 Avalanche). Then there is the reserves which has 3 SH Battleships, 4 Battleships, 4 Battlecruisers, 8 Heavy Cruisers, 12 Light Cruisers and 20 Destroyers. If all your generals have skilled staffer (including your field marshal, so you only need one), and you use 40 width infantry (around 40,000 manpower per division), you only have enough generals to field an army of 8,400,000. CV Converted Carrier – Moderate to fast speed, relies on its parent class of Battleship or Cruiser hull for engine upgrades, cheap, weak, requires an escort. (如果能研究好III级巡洋船体装甲,要造新的船就装上III级装甲). DLC - Man The Guns So, we need to have 150 destroyers in the fleet, as well as a fully upgraded torpedo tube branch,to do all of the above before 01/01/1945. Taskforce sizes - is there a good number how lare a taskforce should be for submarines, battleship groups, carrier groups or dedicated convoy escorts/sub hunters? 2. Short version: you'll need manpower & equipment from the console if you want to go on a mass conquering spree as Ireland. Control of the sea can facilitate naval invasions, or prevent the enemy from performing an invasion of their own. DD1 hull, engine 1, only the tier 1 basic gun in the mandatory gun slot. Conclusion: CVs are underpowered in this 1. I only have my own experience to go off of, but I'd say that the AI is lightyears better than it was. A Basic Fighter would use 1. RPM for HOI4 is an update of the original Realistic Progression Mod (RPM) for HOI3. Example: I want Task Force 1 to do Convoy Escort in Zone A and Zone B. Their benefit should be in lower upkeep and production costs. paradoxwikis. The thing is the AI probably doesn't design its destroyers to devastate subs. Man the Guns also. Also they were busy being with the fleet. Design your own ships and refit older models. Saskatoon - new! Toronto. Got the game a week ago and am playing as the USA. ~10DD groupsSo yeah, if capital ships engage you, you can sink them (Engage at high risk/always engage). At the late war at the time of battle of okinawa the allied fleet had 10 british carriers and 17 american ones. Tech tree overhaul: -A completely reworked navy tech tree and partially reworked naval gun tree. In wartime, these highways are contested waters and you, or an ally, must be able to regulate that traffic. Countries with a unique focus tree have already received 80 or 99% of their icons, so the mod will be updated. This suggestion requires Man the Guns DLC. Especially in the mid- to late-game you can abuse them to seriously increase the presence of aircraft carriers in your fleets. There you go, god save the people. ) Meta is to ignore carriers entirely, so. As one battleship often take 1 and 1/2 year to make. 2019. 2. Especially in the mid- to late-game you can abuse them to seriously increase the presence of aircraft carriers in your fleets. Man the Guns is the newest expansion for Paradox Development Studio’s best-selling grand strategy wargame Hearts of Iron IV. A grand total of over 1200 ships in all sizes was built; growing from 244,000 (1941) to over 2. Taking the less useful first - acting as an air base. ago. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. Okay, so after lengthy experience with this. Au menu : de nouveaux arbres, une refonte navale, les gouvernements en exil, la gestion du car. 燃料・任務部隊・訓練についてはこちら。. 5. Concealment expert is the best trait there is; it grants -20% visibility, massively reducing your chance to get hit. Its sea lanes are the lifelines for any nation. . All three sorts of experience can be spent to gain research speed boosts, at a rate of 100 XP for a 100% research speed bonus for land, air and naval doctrines, respectively. Armor Packs: New unit art for both Allied and Axis tanks and armored vehicles. -KR: 0. Hello, and welcome back for another look at what is probably my favourite feature of Man the Guns: the Ship Designer. I can’t give you an exact number, but keep the dockyards working, focus on screens. nu [number] – Adds the specified amount of National Unity to your pool. -KR: 0. The US starts with 16 or so battleships. The combined fuel cost of a carrier and its air. A single Naval Yard outputs 2. Alter your convoy routes to avoid hungry wolf packs. Subs Anti-Convoy, they the tools of the underdog and a way for minor nations to still have some naval presence. So i took a break from the game, and recently returned (man the guns is new to me). Terminology CA = Heavy Cruiser (Cruiser hull with heavy primary gun) CL = Light Cruiser (Cruiser hull with light primary gun) CV = Carrier (Carrier hull) BB = Battleship (Heavy. It would give a buff to ships against naval bombers, or add a buff to detect enemy. But for the average Joe, the AI is pretty good. Man the Guns comes with an armada of improvements to the naval game, including a new ship design mode, refitting older designs, fuel considerations and strategic convoy routes. The admiral will generally utilize the best tactics for battle. Have played a few games of USA in man the guns and am having trouble balancing my influence in Asia and Europe. Embrace or circumvent naval treaties and deal with the diplomatic consequences. For a battleship being targeted by a heavy gun, the probability of getting hit by a heavy gun is reduced by ~10%. Waking The Tiger made it extremely hard to invade China but with the addition of fuel in the game, it's almost impossible to run any kind of navy in. Starting with 137 focuses, that makes True Communism a 64-focus path. Yakıt gibi her şeyi etkileyen ve deniz savaşları gibi oyunun %30’unu oluşturan hususlarda büyük değişiklikleri tasarlamak oldukça zor. 6アップデートと「Man the Guns」がリリースされ、燃料システムが導入されるなどゲームシステムがそこそこ変わりました. So the release of Man the Guns has radically changed the naval gameplay and made this mod effectively obsolete. Car. As a UK player, Man the Guns presented a difficult learning curve. Have about 400 hours as Germany, Japan and SU. Make sure each task force does not have more than 4 carriers, but assign multiple task forces under one admiral. Rest in Peace Hoi 4 Japan: Lived from 6/6/2016 to the Release Date of Man The Guns Is it just me or is Japan like ridiculously hard to play now(not including the attack the USA in 1936 strategy). 0 km/h. Todays HOI4 MTG Navy video is covering 10 tips and tricks for the hoi4 man the guns dlc. Capital: Battleships, battlecruisers and heavy cruisers screen your carriers and convoys. You want to invade a defended island but you don't have any airbases nearby. Before the update there was a list of shore bombardment values for each ship type but now that Man the guns has. Including tanks previously only available in the Colonel Edition, this pack adds a number of new armored and tracked vehicles for the Allies and Comintern powers. Target cost 5200-5300. If they do add them then they make prime candidates for specific Fleet In Being doctrine bonuses to set them apart from Base Strike's focus on the big flattops. Man the guns est la dernière extension pour Hearts of Iron IV. And you really only need the first techs to shred the AI navies. *. Carriers are a bit more versatile, but battleships are not worthless in this game. The war at sea takes center stage in Hearts of Iron IV: Man the Guns, a new expansion to Paradox Development Studio’s popular strategy wargame. Roach destroyer will tank hit, HC will kill enemy's light ship, torpedo will destroy heavy ship. Make a BB deathstack on strike force Use DD with anti sub balls for convoy escort Have multiple fast spotter cruisers on patrol So: DD sink subs cruisers spot BBs BBs shoot BBsHello Gentlemen, I have returned to hoi4 recently, (last played before la resistance update) and I found out that my knowledge of this game is obsolete. Tech tree overhaul: -A completely reworked navy tech tree and partially reworked naval gun tree. I am available to volunteer on other mod projects, including alt-history scenarios (I worked on the first release of HoI4 Kaiserreich), new mechanics and tech tree mods. 11. . Available for: Transport plane Wings with this mission provide supply to assigned ground troops if land-based supply is insufficient. Man the Guns tutorial: Naval Combat. S. I currently have 6 Flotilla's of 6 of the cheapest DD/DE you can make (Gun and Engine only) for actual convoy escort work, they are covering the 6 closest sea regions to the UK. Light Cruisers are the most usefull escorts as Destroyer boats can get too easely one shot. r/hoi4 A chip A chipNaval warfare is conducted by ships which operate in the world's interconnected seas and oceans. That's because the carriers were targeting other carriers. So I dont have access to any of the amphibious units just vanilla ones. . We should make the destroyer template as bad as possible. Battleships are rarely worth the production cost and so are Carriers. Thoughts on man the guns. 8 patch may have made this less extreme), so I would not bother upgrading anything - You want to churn out a huge fleet of destroyers for escort duties - I have had some success with a simple DD1 with the cheapest gun and engine, but they. or more specificly all the ways to counter submarines in hearts of iron 4 man the guns. Command points are automatically used for these missions and and costs permanent 0. Carrier-based planes capable of naval bombing (CAS or NAV) will automatically. I missed the humble weekly bundle from last year so don't have any dlcs except for death or dishonor and the base game and would appreciate any help with. 2月28日(日本時間3月1日)に1. 1. This can render the fleet very resistant to carriers and land based naval bombers, and allow them to engage in hit and run. The U. With Man the Guns following Waking the Tiger and focusing on the naval aspects of the game we knew we wanted to give Admirals more progression and traits as well as new skills. 3. These added flight decks can be applied to any Tier 1 Heavy/Super Heavy, Tier 2 Cruiser, and Tier 3 Submarine hull or up. Elle s'accompagne d'un patch gratuit, mais au contenu limité par rapport à toutes les nouveautés de ce DLC. Hardness: 60. It's a button at the task force menu, used for refitting multiple ships at once. Contents. Available only with the Man the Guns DLC enabled. Around 3 o'clock, a surprise bombing raid forced the couple to take cover in the palace's cellar. Carrier Naval bombers are the single best way to defeat enemy navies. So you lost a powerful escort (event a 1922 LC is much more powerful than a DD with a few light guns and armor 1) and create a ship that will require more escorts. Of all the Paradox titles to deploy massive libraries of user-made addons and modifications, none might compare with the whopping collection of over 20,000 Hearts. BC/CA need AA and secondary guns. *. From the Battle of the Atlantic and convoy escorts in the west, to the island hopping and carrier battles in the. Surface Combat: 4x BB 2x CA 5x CL 20x DD 15x SS Carrier Strike: 4x CV 2x BB 2x CA 4x CL 15x DD 20x SSAchievements HOI4 (Hearts of Iron IV). Clicking on the branches leads to the appropriate section. you should maintain a rate of 1:1 heavy to carrier for maximum efficiency, or slightly above in case one of your ships gets sunk. Man the Guns is without a doubt in my mind the best DLC made for HoI4 so far. For instance, a Tier 3 Heavy Cruiser only suffers an 11. You can play with the numbers a bit, but as long as you have the 1 carrier-1 capital-5 screen ratio, you should be good. Destroyers have torpedoes 20% weaker than Light Cruisers and 1/3 the strength of Submarines. -HOI4: 1. At philippine sea there were 15 american carriers (not counting escort carriers) and 7 battleships against 9 japanes carriers and 5 battleships and literally hundreds of smaller. From the Battle of the Atlantic and convoy escorts in the west, to the island hopping and carrier battles in the east, the course of World War II was shaped by fighting on the seas. The new ships and modules can all be unlocked through research in. Each group than patrol/escort or patrol/raid and an all sub force that just hunts. The rest should be the dual purpose guns. if you have them set to a convoy escort mission in a sea zone that any type of convoy is sailing in, if said convoy gets attacked the fleet will intervene asap. Take Malta as Air Field for your Strategic Bombers and Heavy Fighter Escort Make Night Raids on Ploesti With Strategic Bombers -> Combined Bomber Offensive you will have longer Range and can Bomb in a Radius of about 2500 km 1. It was announced on 2018-05-19 [1] and was released on 2019-02-28 [2] . 95 votes, 55 comments. Embrace or circumvent naval treaties and deal with the diplomatic consequences. Ohhh you mean gun range. XD. Send them out in groups of about 10 to hunt for subs raiding your convoys. Light guns always shoot screening ships first. This guide's purpose is to guide the players who have almost no experience or no knowledge with naval mechanics since Man the Gun DLC. Bismarck isn’t a good example. IIRC, torpedoes are used 25% of the time, while naval guns are used 75% of the time. By late 1939, I had 4 Carrier III's, 4 BC III's, and 10 LC III's and 22 disposable destroyer II escorts. Go to hoi4 r/hoi4. a ) train alot of div and invade the soviets so you have lots of resources to win against USA / UK ( until then the usa will prob join allies) 3. Level II guns if you can keep the speed up. I thought you meant range of travel without refueling. 3. Inclusive mention is made of groups unknown to or by a large majority of Mexicans like Los Camisas Doradas and a space was given to the failed fascist revolution of General Saturnino Cedillo. 1. I am available to volunteer on other mod projects, including alt-history scenarios (I worked on the first release of HoI4 Kaiserreich), new mechanics and tech tree mods. 6 or later, and to not have Man the Guns DLC. This guide is if you want to recreate the historical US navy - or are like me and never know what to build - in HoI4. The third tree and later tech gives +10% capital attack, +10% AA, more org for your capital ships and a better strike force mission (less loss of org). 12 this will likely be the last update for the mods I am maintaining for it. What to know before buying Hearts of Iron IV 4:. None of the 6K manpower from that ship is added to your Free Manpower. Von den Konvoiangriffen in der Atlantikschlacht bis zu den erbitterten Trägerschlachten an der Pazifikfront – der Zweite Weltkrieg war geprägt von taktischen und technologischen Marine-Innovationen. 376K subscribers in the hoi4 community. Ex dee. Each group than patrol/escort or patrol/raid and an all sub force that just hunts. Well, if you think about it, fuel is a decaying asset you own when you use your fleet/tanks etc. navy_carrier_air_attack_factor Modifies the attack of airplanes executing tasks from carriers. The US starts with 16 or so battleships. 4 carriers, 4 battleships, 8 heavy cruisers, 16 light cruisers and 48 destroyers. The Pacific, the Mediterranean, and the English. FortuneIIIPickaxe • 2 yr. 13. Destroyers have torpedoes 20% weaker than Light Cruisers and 1/3 the strength of Submarines. Composition: Battleships, Carriers, Destroyers, HC & LC. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Patch 1.