I've found DBBs are great on ships like the Davinci MW Escort, Pilot Escorts. ago. With a DBB at front one can also get a nice spike damage with a BO. 4/3/1 weapons, commander tactical makes cannons a strong option, plenty of intel seating for OSS, very maneuverable. Cannons it mostly comes down to whether or not 1. I'd personally look towards the Kurak or Qugh for cannon builds; they're 5/3 and much more maneuverable. D4x with Isolytic Plasma Cannons! :D Ships that separate - especially the Ha'apax, because you can build it as an escort, tank or even sci-ish and be flexible. They have the same DPS as Dual Cannons, however they come with innate +10 Critical Severity bonus. Cannons get Deft Cannoneer, which seems useless. look very show specific . Gear: For max dps, drop cannons and torps for all beam arrays with [CrtD]x2 at least (any flavor is fine). A master shipbuilder, Argus was known to have built the ship with the help of the goddess Athena and his creation was known as the best of its lineage. Release date: February 13, 2020The Legendary Defiant-class Pilot Warship is a Tier 6 Warship which may be flown by Starfleet characters, including Federation-aligned Romulan Republic and Dominion characters. Dual beam banks fore + omni-directional beam arrays aft (even on a ship with 3 aft weapon slots, where we can only slot two: a set omni, like the Trilithium, and a non-set one, like something crafted or from a lockbox, thus making us slot a turret, which helps Mixed Armanents Synergy, or the Kinetic Cutting Beam, which, in a set with the Assimilated. Ookamimoon66. As you want things go BOOM, both include BOOM consoles (the Tempest having the boomier of the pair). Scatter Volley for cannons and Beam Overload/Fire At Will for beams. Every ship gets a beam and a torpedo. (All ships will have a mix of stations, but some will more obviously lean towards tactical/engineering/science than others. - All the beam weapons for the broadside firing :) For the more manuverable types - cannons or dual cannons are better because you have more chance of firing forward :) #7. Turrets are considered a type of cannon, but can be mounted in aft (rear facing) weapon slots. * Standard Ph. It does an effective job on a cannon mixed build that we are operating. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Instead of just having weapon slots, you have a slot for beam arrays, one for cannons (on cannon appropriate ships), one for turrets, one for torpedoes. There is also the T5 Tempest Patrol Escort Refit, a very old ship that was made before experimental weapons were invented and Cryptic were still figuring out what they wanted to do with escorts. )A Subreddit for the discussion of space and ground builds and mechanics for the game Star Trek Online. ) are a Phaser-based directed energy damage weapon available for starships. List of best/highly compatible for cannon build on the cstore/ exchange with the range 300Mil-600Mil. It’s all about figuring out what’s fun for the ship you. ) The Mk level is the minimum level that could be equipped. The one thing which beam arrays have over cannons is that cannons have a significant damage drop off at range while beam arrays are significantly less troubled by this drop off. Overload-Linked Phaser Quad Cannons are a type of Ship Weapon. No, the quad cannons are not that great, esp at 50/60. Withering Disruptor Beam Array is a Disruptor -based directed energy damage weapon available for starships. Business, Economics, and Finance. I would use 2-3 cannons 1-2 torp fore, 2 turets 1 mine launcher aftt. Currently in consideration: Cardassian Ghemor Intel Flightdeck Carrier. Dual Cannons have the smallest firing arc of any other weapon (except for Dual Heavy Cannons, which are the same)—45°—but have a larger damage potential than most other starship weapons. I believe there are a couple of universal consoles in the reps that boost Pla though, check Lukari and Romulan. A mix of Disco and conventional Disruptor Beams do a decent job of imitating a large ship bristling with a mixed armament without the actual drawbacks of running beams and cannons. It’s an escort type ship with 4/3/1 weapon mounts and a LtC Command/Engineering station. - weapons) affects only beam weapons. Their damage will fall off with distance to the target. Cruiser, Multi-Mission Science Vessel, Raider, Raptor, Warbird. Finally you have science vessels. Lethean Disruptors have a chance to reduce the target's damage resistance. Withering Barrage from Legendary Defiant Pilot Warship, Valiant Tactical Escort, Kor Bird-of-Prey, Legendary B'rel Bird-of-Prey, M'Chla Bird-of-Prey Refit, Legendary T'liss Light Intel Warbird, Malem Light Warbird (Extends CSV to max uptime) Vanguard Specialists and Go for the Kill from Legendary Jem'Hadar Attack Ship (Vanguard. Those 3 ships are good but they will be on the exchange for a far better price EC wise then spending the lobi on them. Choose a ship that meats YOUR needs. Their damage will fall off with distance to the target. An older weapon but a classic, the Elachi Disruptors were once the absolute king of PVP in Star Trek Online thanks to their shield and armor penetrating buff. Their damage will fall off with distance to the target. Lethean Disruptor Array. Gents, Ladies, and everyone else loving the game -. Unfortunately it's been surpassed by the legendary Defiant in the 10th anniversary set, but it comes with a good cannon scatter trait (+4 second uptime on Cannon Scatter Volley), access to pilot Boff skills (although only up to lt. A use case could be made for dual cannons on a ship that cannot mount DHCs, but that's about it. and while the ever beloved bfaw is still very, very powerful,. Tier 6 Raiders and all Tier 6 starships with a Tactical Commander seat, 7 weapons, and 1 or fewer Hangar Bays will receive a Heavy Weapons Slot. u/SlorgoTheMoistTyrant and u/AbsolutFrank are correct, a better investment for the 1000 lobi would be to spend it on Lobi store consoles or weapons that will never be on the exchange. DHC fire slower do more Dmg per shot but have a narrow firing arc 45°. Ookamimoon66 • 4 yr. (All ships will have a mix of stations, but some will more obviously lean towards tactical/engineering/science than others. It takes a while to get everything, but it can turn any escort into a deadly shield buster. Projectile builds, however, are fairly non-reliant on power. You want tac boff abilitites to apply to all your energy weapons, so you use beams or cannons. always have the upperhand versus a cannon escort. Integrity-Linked Disruptor Beam Array is a Disruptor -based directed energy damage weapon available for starships. * Andorian Ph. Power to Engines, etc. Business, Economics, and Finance. They are also. Tetryons — I think — have the most possible boosts aside from Plasma on a Nakhul ship. Will serve you much better than the Quads. In this video we go over a budget build for the Defiant T5 Tactically Escort Retrofit in Star Trek Online. I'm wanting to do a cannon build. You don't need Pilot ships to use cannons. its quite a fast ship with a good turn rate personally id do cannon but beams are easier to use, as for type whichever you like really theres some good disruptors in exchange you get alot of antiprotons now from the rep boxes phasers are always fun and i read somewhere that polaron is the in thing to use thesedays (im still running an old antiproton build lol) Initially, these starships (and their fleet variants) will be the only ships to possess a Heavy Weapons Slot. Joining a fleet is not essential to succeeding in Star Trek Online,. Odo's time spent living among solids has given him a. A 25-40% damage improvement on a total of six weapons mean you would be effectively firing anywhere from 7. Pilot ships tend to have high turning rate and "Lock Trajectory" is a fun way to spin like Nikita Mazepin while flying like the Stig. This would very much be a hit and run type ship, using the ships mobility to get into optimal DHC range quickly, spend 15-20s offloading damage, and then skip back out of range for a bit. Crypto For escorts they are usually best at dual cannon or dual heavy cannon/turret builds but can also run DBB builds too, with a few lending themselves to the torp meta as well. They are also black like the intel skin on the ships so look nice. For "space magic" ships (science vessels that do damage primarily through a deteriorating secondary deflector and/or spore infused anomalies), the common builds are DEWSci, directed energy weapons like Dual Heavy Cannon (DHCs) and beam arrays, and SciTorp, which focuses on. - If going for a full cannon build, 5/2 escorts are a start (both pilot escort bundles are among the best for relatively cheap c-store ships); the 5/3 vengeance and t6 scimitar are also good. beams do max dmg at 1km or closer while canons do at 2km or closer. Put set pieces in the back and don't worry about it. Whether or not a ship has the turn rate to use DHCs. Also you could make a turret build. Emitter-Linked Phaser Dual Cannons are a Phaser-based directed energy damage weapon available for starships. I have a few escorts that are too fast for cannons. Cruisers get an extra beam, escorts/destroyers get a cannon slot, that kind of thing. Run +beam if you have +pla embassy science consoles; they boost the plasma burn. So back to the Fleet Heavy Strike Wing Escort to break my goal of 100k. Dual Beam Banks: This build uses a Wide Angle Dual Heavy Beam Bank and 4 Spiral Waves. Every ship gets a beam and a torpedo. Starship traits: Pedal to the Metal does not synergize well at all with a park-n-shoot cannon build. Beam Arrays fire a series of average damage beams across a 250° arc. There are some beams that look kinda like cannons though. Their damage will fall off with distance to the target. The ship barley has the maneuverability I’d want, but I manage. . Dual Cannons fire in a 45° arc - 3 times per cycle, at 2 shots per second, for a total of 6 shots, and then recharge for 2 seconds. They. Overview Cannons have a firing arc of 180° and deal slightly more damage than Beam Arrays. Covert Phaser weapons can be obtained from the [Special Equipment Pack - Covert Phaser Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Section 31 Lock Box]. Typically turn rate needs to be 15 or higher. This Theseus -class escort is thus an homage to skilled shipbuilders and its namesake, who built a ship that carried the hero Theseus, among others, to great adventures. Starting on October 27th, 2022 on PC (and appearing on Console at a later date), players will have the option of purchasing the Federation Command Carrier Bundle which includes two new Federation starships and. For reference, I would also have cannons rapid fire 3, attack pattern beta 2, attack pattern alpha 3,. Single Cannons are more forgiving do to the firing arc 180° also its easier to use in PVP for beginners. Delphic Antiproton Beam Array is an Antiproton -based directed energy damage weapon available for starships. Beam Arrays fire a series of average damage beams across a 250° arc. for Science, Temporal is a must for either Primary or Secondary, then depending on needs Strat, or MW (I like Temp Primary MW Secondary for temp save your ass every few min, and the MW cleansing you of DOT, Subsystem. If you plan to get the T6 Galaxy or Intrepid in the future and want the complete set, I would recommend getting the T5 Defiant, since the T5 Galaxy and T5 Intrepid are part of packs (Galaxy Pack, Intrepid Pack) that you might get in the future. Piezo-Polaron Beam Array is a Polaron -based directed energy damage weapon available for starships. It’s all about figuring out what’s fun for the ship you. Cannon Rapid Fire, Beam Fire at Will, Beam Overload, Torpedo Spread, High Yield Torpedo, Dispersal. You don't have to put cannons on a Morrigu, you can use arrays or dual beam banks. 1. DPS for these ships is between 500 and 600K for single-target modes. It does work if you have a Miracle Worker ship and can used mixed armament synergy While this trait is slotted activating Beam: Fire at Will or Cannon: Scatter Volley will cause Beam: Overload and Cannon: Rapid Fire to do 50% additional damage for the next 30 seconds. With less damage but more shots per cycle, they have the same DPS as Dual Heavy Cannons. One of the most popular late-game ships is the Fleet Arbiter. Cannons (and dual beams) want 5 front weapon slots. You can run cannons, but it takes a lot more effort - more effort than it's worth, for a lot of people. Withering Disruptor Array. Not even sure if I'd use reciprocity/AHOD. If you're going cannons, you generally slot dual. Also in consideration: Concorde Command Battlecruiser. There is no question or mystery about this. So there are a few things one would want in an ideal Beam Overload ship: 5 Fore weapons and 2 or 3 Aft weapons, for max amount of DBBs. DHC boats can melt stuff in no time, but a lot of people seem to find sustained dps in TFOs easier to keep up with a beam boat. My forward load is one beam array, two dual heavy cannons, and a torpedo. I generally use DHCs on escorts and DBBs for. The Vulcan experiential science ship a. The cannon/beam and console are must haves for any phaser build for both their individual usefulness and for its strong 2 piece bonus. . 1x Transphasic mines OR 1x Transphasic Rapid Reload torpedo (Exchange, crafted, or Breen storyline) Gear: 2-or-3-or-4 piece Breen set for bonus transphasic damage and other benefits (Breen storyline) 1 or 2 pieces from any other gear set. Refracting Tetryon Beam Array is a Tetryon -based directed energy damage weapon available for starships. Escort, Cruiser, or Science Ship - Give some advice. Quad Cannons, Dual Cannons, Dual Beam Banks, Cannons, and Dual Heavy Cannons cannot be mounted in aft (rear. Quad Cannons have the smallest firing arc of any other weapon (except for Dual Cannons and Dual Heavy Cannons, on which the quad cannons are based) — 45° — but have a larger damage potential than most other starship weapons. You'll get a must-have trait for cannon builds (though you'll have to use Scatter Volley) and the ship has Raider Flanking, so you'll do extra damage when attacking from behind. CryptoThe Mirror Strike Wing Escort [T6] is an all-new starship being added to the Infinity Lock Box this run, as a choice players may select upon opening any “ Infinity Prize Pack – T6 Ship . So, I'm deciding on weapon type (probably AP) and beam vs cannon for what will end up being a fleet defiant retrofit. Escort is normally a ship class to go dual heavy cannon with: it's maneuverable enough you should be able to position yourself so your main target is in their arc. so youll have to look elsewhere for more cannons. Hello all, just made it 65 and I'm looking for some advice for what ship to go after. Overview Dual Cannons have the smallest firing arc of any other weapon (except for Dual Heavy Cannons, which are the same)—45°—but have a larger damage potential than. Move the Energy Torp to the fore to replace the DMT, slot in an Omni Beam in the aft to take advantage of Mixed Armaments Synergy. 5 beam arrays to 8. I know there are tons of forums about ship builds, but hardly see any on steam forums or they are out dated. (ik barely anyone even knwos about dmg loss over range) but canons dmg loss over range scales down harder than beams. ago. Most noteworthy one is the boff ability Cannon: Scatter Volley which works best in PvE to distribute damage with cannons in the front and turrets in the aft weapon slots. All faction restrictions of this starship can be removed by having a level 65 KDF character or by purchasing the Cross Faction Flying unlock from. Defiant - zippy little ship with quad cannons that will shred Borg like graham crackers in a paper shredder. Other ships this build could be adpated to are the Earheart Strike Wing Escort, Presidio Command Cruiser, Tzenkethi Tzen-tar Dreadnought Carrier, Khitomer Alliance Battlecruiser, and Temer Alliance Raider. Their damage will fall off with distance to the target. Missing many key BOff abilities on an Intel energy weapons build, such as: Emer. 5% Chance: One Random Subsystem Offline for 5 sec. Dunno about a beam boat, but I've been going through all my ships and leveling them up. Most are extremely agile and can easily outmaneuver any playable vessel. adamofsloth. Destabilizing Tetryon weapons have a 2. These Prize Vouchers can be spent on an Event Reputation project to obtain the Vorgon Xyfius Heavy Escort!This project requires 1000 Lohlunat Prize Vouchers (2016). Never. Malem Light Warbird - Withering Barrage (Unless you already have the Legendary Romulan bundle) Ikkabar Pilot Escort -. But if you have Dual Heavy Cannons, then they have very low firing arc, 45 degree. Never. They're both beautiful ships and. 5 the skillrevamp went live!. Beam Arrays fire a series of average damage beams across a 250° arc. * Agony. What you really want to look at is whether a ship is good for cannons (front focused weapons) or beams (more balanced spread), and if the bridge officer stations match the kind of play style you want to lean towards. Buy Hirogen escort tof exchange for few million ec, it has free upgrade to t5u, which brings you closer to t6, while you grind this year's campaign events for 2 t6 coupons or promo ship of choice or lobi crystals. These are very straightforward pets, intended to be a variant of the existing Runabout hangar pets that sacrifice their Tractor Beam in favor of a support/healing ability. If you are zooming past your targets, you want beam banks. a Jellyfish would be my next choice. You're allowed to own 8 ships but only. NOTE: Romulan and Klingon characters can obtain this trait via the Cross-Faction Bundle: NX Escort Refit Equipment in the Lobi store. As i said in another tread, STO feels more like a DS9 fan mod for a Star Trek game than an professional made game. think of escorts as a pure dps class and cruisers as a support dps / tank classHere are some build suggestions for the new ships! Paladin Class Battlecruiser (T6 Fleet) Saggitarius Class Cruiser (T6 Fleet) Theseus Class Escort (T6 Fleet) Nautilus Class Science Vessel (T6 Fleet) Have fun with your new ship and if there are any questions, feel free to ask us here or ingame. CBR JGWRR Feb 18, 2022 @ 4:00am. Their damage will fall off with distance to the target. I would suggest using an Escort-type to experience a more vanilla cannons DPS boat experience, especially if this is the first time you are doing one. You need a ship with high turning rate. These are very straightforward pets, intended to be a variant of the existing Runabout hangar pets that sacrifice their Tractor Beam in favor of a support/healing ability.