Couldn't finish mission. hello! in the briefing it says that these damn cars will stay behind me, but they spawned ahead of me and i couldnt keep up with them so they arrived and got destroyed. It's beyond frustrating and aggravating and right into rage-inducing territory. BATTLETECH Bug Reports. every single move of them takes ages. Thread starter GrasshopperStan; Start date Nov 26, 2019;. After I'd destroyed. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. New posts. Surely MW5 needs some more variety. Not all escort missions are like that, in fact I'd argue that any escort mission above 3 skulls difficulty isn't because they start driving heavier vehicles. Battletech escort bug). ago. Allied turn takes forever to complete, mac M1. The most common cause of this is moving your mechs too far away from the convoy. Locura is a storyline mission in Battletech. There is multiple escort missions though, that is the issue. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. No amount of moving next to them with any number of mechs moves them. No amount of moving next to them with any number of mechs moves them. So I'm playing this 'Escort the Medical Convoy' mission where you have to get to their location, and when they appear escort them across the map. Has anybody found any ingenious workarounds to this bug other than reloading mission? --Or just avoiding escort missions altogether. Feels bad. Search titles only. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". Two of the four got to the point, the other two stopped just before they got there and haven't moved since. I pathing problems pls. Or at one time, i was literally unable to intercept a mech with a large laser. This is especially frusterating as I am just starting a career and am on ironman. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. The mods I have are: BEX, Camera Unchained, Crystal…. In the map I'm playing on you have to fight your way to the North Western most corner of the map, and escort them to the far center Eastern edge of the map, crossing the water that divides the map along the way. this bug has effectively ended my campaign as I can't afford the repair costs without the mission. I actually submitted a complete bug report last August on this same topic at the Harebrained forums. escorted vehicle enters the evac zone, AI spawns multiple light mechs which start. •. BATTLETECH - Convoy mission not working. One line summary of your issue Escort mission failing What platform are you running the game on? Steam What operating system do you use? Win 10 Which version of the game are you running? 1. The next turn one or more freeze up and never move again. Feels bad. Killed target in 1 or 2 turnes, same as you. After I'd destroyed. I just ran an escort mission and the last vehicle didnt move. Just wanted to post here as an fyi for anyone that comes across this issue. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. Locate and destroy specific enemy unit type (recon, scout, command, artillery, etc) 7. When Wolf's Dragoons first came to the Inner Sphere, they came equipped with five regiments of what they thought were outdated battlemechs. Forums. In 2 different Escort Missions, Save the Prototype and Grand Theft Auto, one of the convoy vehicles moves into a weird location and gets stuck. Same goes for Escort mission where the second wave of enemy never spawn until those APCs already been extracted. That being said there are still some minor issues with convoy pathing that can cause some vehicles to get left behind the rest a bit. Dead state. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. Truck to the game - using a modified version of the Mobile HQ. . Small tweaks to evasion and hit. Take your advanced Omnimechs into battle against all comers. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". 1 playthrough, so apparently it's still not fixed. Has anybody found any ingenious workarounds to this bug other than reloading mission? --Or just avoiding escort missions altogether. Subscribe. Battletech now supports displays with 21:9, 64:27 and 43:18 aspect ratios. Does anyone else get this issue? I mean it wouldn't be a big problem if it wasn't the mission objective to kill everything. . 3. I actually submitted a complete bug report last August on this same topic at the Harebrained forums. © Valve Corporation. So I'm playing this 'Escort the Medical Convoy' mission where you have to get to their location, and when they appear escort them across the map. 3/4 APCs were in the target zone, but one was stuck in a rock, the "ally turn" would only last a second before returning to me. neil Jul 16, 2019 @ 1:08am. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. So fixes to help with this issue are on the way. I was playing an escort mission, early game, before the second priority mission, and a bug with one of my APC escort targets kept be from completeling the mission, forcing me to withdrawl and fail the mission. . 5 skull mission: reinforcements get dropped on top of me on turn one. In the map I'm playing on you have to fight your way to the North Western most corner of the map, and escort them to the far center Eastern edge of the map, crossing the water that divides the map along the. I've noticed that this seems to occur almost every time that the escorted vehicles block themselves and give you a message about being too far away when you clearly are not. . Or at one time, i was literally unable to intercept a mech with a large laser. I've tried saving and. An escort mission to evac some vehicles by dropship My lance of two assault and two heavies approaching the facility and leaving have already taken out two lances with mechs ranging from from 75 tons to 30. Or at one time, i was literally unable to intercept a mech with a large laser. same thing happens with escort missions sometimes. The main objective was to defeat the enemy lance. Highlights. BATTLETECH - Tag team mission no evac zone. Frequently one of the vees drives into some terrain bug, and then shuts down and refuses to budge no matter how close my Mechs are/were. I've tried saving and. Find. It was a bug they fixed but re-introduced in like . Launcher. Conir May 6, 2021 @ 10:28pm. Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs. 1. Escort mission, convoy goes from point A to point B over river and through mountain pass. I'm stuck on an escort mission where one of the APCs will not move to the LZ for extract. Escort mission, convoy goes from point A to point B over river and through mountain pass. However the escape point is not shown or marked anywhere. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. html (Linux) Attach Output Log. In the map I'm playing on you have to fight your way to the North Western most corner of the map, and escort them to the far center Eastern edge of the map, crossing the water that divides the map along the way. You'll be attacking a Directorate communications station on. every single move of them takes ages. The text says that the vehicles will stay close to your mechs. First time I thought OK maybe I was unlucky, but all 3 times? Really like this game, devs need to fix these A. Feels bad. this bug has effectively ended my campaign as I can't afford the repair costs without the mission. Not even a single mech for the trap. Click here to jump to that post. Every time i try an Escort mission, irrelevant which map or mission, something always goes wrong. Or at one time, i was literally unable to intercept a mech with a large laser. html (Linux) Attach Output Log. "the mission can't be finished" is a rare bug that can also appear in other types of missions. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. Reddit is full and i think here it will be the same so: When do you think you will patch up that Escort mission bug? Or is it just fine, life with it like ? i mean you released a few patches already but this bug is since ever then and nothing happens?!?!? Iniciar sesión Tienda. Quit the game, enable debug mode, load the save, and just press the Complete Mission button. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. but it looks like the problem pesists. I have reloaded multiple times; even put all 4 mechs in a wall right in front of where he always appears over the ridge. BATTLETECH - Convoy mission not working. It's beyond frustrating and aggravating and right into rage-inducing territory. Most escort missions are two single-lance fights separated by a long boring stretch of hoping the convoy doesn't get stuck. First time I thought OK maybe I was unlucky, but all 3 times? Really like this game, devs need to fix these A. BattleTech (2018) Anti-Climax Boss: Victoria and her lance in the final mission. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. Or at one time, i was literally unable to intercept a mech with a large laser. To me a Mission Failure due to Allied Action or (in the case of a stuck Convoy Truck. BATTLETECH > General Discussions > Topic Details. In the map I'm playing on you have to fight your way to the North Western most corner of the map, and escort them to the far center Eastern edge of the map, crossing the water that divides the map along the way. Basically all escort missions outside of a flashpoint are optional. The OPFOR has been wiped out, but their is no where to escort the allied forces. In a convoy mission a couple of the convoy vehicles got stuck and stopped moving on their turn. Dead state. New to game, so far I've had 3 Escort Missions & every single time, one or two AI vehicles decides it doesn't want to move to dropzone, so I have to restart/load save. Just wanted to post here as an fyi for anyone that comes across this issue. it eventually completes, but man. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. The 3 other apc's just got into the zone and didn't. e. 3/4 APCs were in the target zone, but one was stuck in a rock, the "ally turn" would only last a second before returning to me. All missions including assasinations went smoothly. You'll be attacking a Directorate communications station on. The final 'fix' to the AI problem was to just let the mission end when you've killed everyone. So, I returned to the game recently and I'm astonished to see the same bug that was in there a year ago. Another strategy to improve difficutly is to add more variants of high-tonnage 'mechs to your game or to enable the very dangerous SLDF 'mechs in the. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. First time I thought OK maybe I was unlucky, but all 3 times? Really like this game, devs need to fix these A. So I'm playing this 'Escort the Medical Convoy' mission where you have to get to their location, and when they appear escort them across the map. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. BattleTech Mech Collection 47. New to game, so far I've had 3 Escort Missions & every single time, one or two AI vehicles decides it doesn't want to move to dropzone, so I have to restart/load save. 2-418r. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. 3/4 APCs were in the target zone, but one was stuck in a rock, the "ally turn" would only last a second before returning to me. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. I pathing problems pls. lollodan. . The immersion and authenticity of BATTLETECH’s a CombatSIM really ramps up when some level of coordination with the AI is required to complete a Mission. So its one of those "Spring the trap" missions, and the report from Darius indicates that there is a "very heavy pirate mech" attempting to lure other mechs to a trap. In the map I'm playing on you have to fight your way to the North Western most corner of the map, and escort them to the far center Eastern edge of the map, crossing the water that divides the map along the. Escort missions seem to be very glitchy for me. 6. Frequently one of the vees drives into some terrain bug, and then shuts down and refuses to budge no matter how close my Mechs are/were. In fact, there's a lot of fixes escort mission need, which is I don't bother with them anymore. Or at one time, i was literally unable to intercept a mech with a large laser. hello! in the briefing it says that these damn cars will stay behind me, but they spawned ahead of me and i couldnt keep up with them so they arrived and got destroyed. Either when the lead makes it the others stop "following" or something seems to be in the way. html and uploaded specs. Example 1: An Atlas is shooting at a Commando. Thread starter Cabusha; Start date Nov 28, 2019; Yes. Meanwhile I, we are always calling people by their actual names. BattleTech: Apple Silicon M1 - Workaround. The next turn one or more freeze up and never move again. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. One line summary of your. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". I've noticed that this seems to occur almost every time that the escorted vehicles block themselves and give you a message about being too far away when you clearly are not. 1. I've noticed that this seems to occur almost every time that the escorted vehicles block themselves and give you a message about being too far away when you clearly are not. I was playing an escort mission, early game, before the second priority mission, and a bug with one of my APC escort targets kept be from completeling the mission, forcing me to withdrawl and fail the mission. Seems to usually be a pathing issue. Will replay mission later, sadly to waste time cause of. Which is pretty hilarious when in my first contract using it, I salvage a full stealth Cataphract. Please fix this. I pathing problems pls. For the umpteinth time ITS NOT A BUG. So I'm playing this 'Escort the Medical Convoy' mission where you have to get to their location, and when they appear escort them across the map.