you're welcome :) 1. The three strategic regions I will be placing my subs into are the Iberian Coast, North Atlantic Ridge, and the Denmark Strait. 4. So I can't lend lease a landlocked country because they don't have convoys. 106 Badges. 2. Fleet in. This page was last edited on 16 January 2022, at 17:51. In addition to large carrier or battleship-based fleets, a navy should use smaller fleets for specialized purposes, such as patrol fleets with 3-3 CAs/BCs, a few CLs and a bunch of DDs, flotillas of 3-6 subs on convoy raiding or search and destroy missions, as well as squadrons of a couple DD for anti-submarine warfare, convoy escort, or convoy. " Start with Revive Nat. There needs to be a little more variety. A single convoy escort group of Sendai leading the Akatsuki sisters sank over 70 Submarines. 1. The official Black ICE mod guide for Hearts of Iron 4. Concepts and mechanics. This is the most powerful doctrine for surface action. For building up wider Naval superiority Destroyers, Light Cruisers and a few carriers per fleet (with 60/40 split towards Naval Bombers) will wreck most AI fleets. but keep them on the convoy escort role instead. Jump to latest Follow Reply. Destroyers also serve very well as convoy escorts and anti-submarine warfare vessels, able to carry the latest sonar and depth charge equipment on cheap hulls for swarms of. Hearts of Iron IV (HOI4) is a captivating grand strategy game developed by Paradox Interactive, immersing players in the role of a nation’s leader and offering the possibility of reshaping both their nation’s destiny and the course of world history. Destroyers are also ideally suited to convoy escort missions. Navy group 1 (Strike force) : all cruisers, battleships, heavy cruisers, and some of your light cruisers, destroyers and submarines. it has to be. The bad news for British convoy escorts is that the mines are so bad, they are penalizing the surface ships speed 50% or more. Men and women filled the dockyards of the world, making the mighty warships that would prove decisive in humankind’s greatest crisis. Both of these. If you’re relying on naval convoys to fulfill resource needs, protecting those convoys is going to be vital. Second way is to split your fleet so that there is one fleet solely dedicated to convoy escort while the other fights. Lots of mines, NAVs and radar always help. TheMelnTeam • 5 mo. Set them to convoy hunt. Eventually there will be one of two decisive battles that will determine the nature of the war for several years. The main purpose of this mod is an expansion of the available models, equipment, and units for naval, air, and land forces while otherwise staying true to vanilla HOI4. Focus on both carrier and regular naval bombers. Create a destroyer escort for convoy escort mission. Vary the appearance of icons in HoI4 in order to depict unit strength Describe what words or phrases introduce confusion or ambiguity. ; About Hearts of Iron 4 Wiki; Mobile viewTo counter the convoy raids, there are a few techniques. To avoid convoy raiding there are several ways. Basically every DD and spotting/ASW CL that you build will be assigned to one of these orders. Naval guide Question. 2. Each fleet has 6-9 of the spotter. Set your stealthy cruiser sub patrols and minelaying subs to never engage, you brawny patrols, convoy escorts and convoy hunting subs to engage low risk, and your strike fleets to engage at medium risk. -Actual battlegroups. It's a very situational option, but worthwhile in my opinion. The mission is primarily a counter to Convoy Raiding. ago. Capital Ships can use up to 5 yards of production at a time, Screens and Subs use up to 10 yards, and transports can have a capacity of 15 yards working. Fleets are built around carriers, max of 4 per fleet, screened by 4 battleships (don't bother with battle cruisers), screened with 32 destroyers. I go way high on screening ratio. Complete each three branch evenly as slow as possible up. Convoy escort can just be 10 groups, roughly 1 spotter and 5-10 DDs per group. , sea zones that touch each other. It is a great ship to use up until 1943+ for striking convoy escorts and coastal defense ships for quick, decisive victories. You can guard against manpower loss in a few different ways: add some armour (heavy tanks ideally) to your infantry divisions. MP might be a different animal because human players are more adept at effectively implementing naval strategy than the AI. This is a complete list of all add_equipment commands for HOI4. The supply route comes directly from the capital which has lv. If he reinforces his escort fleet then that's destroyers that the battle fleet will lack. If you surprise a light convoy escort group with some hardy ships strong in Light Attack, you just sunk a load of convoys and their guardians, which not only puts your opponent in a much worse spot, but also opens up the area to safer undersea raiding (unless they start pulling heavier ships to send yours off, in which case, back to the first. Make. It is divided among task forces, fleets and theaters. Convoy Escort: Efficiency is just 2 ships per convoy, if I recall. Target cost 5200-5300. Then wait for naval supremacy in those regions and for the planning stage to be. You can choose which sea zones to use, so if the enemy is attacking heavily in one, you can set the zone to red, or yellow if you need it for some routes. Your entire sub force should then look like this. v1. Also split your SSs into small or big ship raiding task forces. Hit F2, to. If it's small, just add ships. From the Battle of the Atlantic and convoy escorts in the west, to the island hopping and carrier battles in the east, the course of World War II was shaped by fighting on the seas. Set your remaining surface force to strike force on every zone in the med except the Aegean sea. Just including these will drastically improve your ground campaign. This is THE premier and most comprehensive HoI4 multiplayer guide that will ever exist. Generally the idea is that the subs will bait out the enemy DDs and CL fleets, which your own naval AI will see as a target that can. hoi4: cheap. The new system relies a lot more on setting things like this up to match your intent. And, most importantly, 4. Heavy Cruisers - The META for quick battle-worthy groups, though I rarely build more. This is the most powerful doctrine for surface action. These more expensive ships require screening, 4+of screen PER CAPITAL SHIPS, to fend off UBoats, SSs, and torpedoes' as the 'big boys' head into harm's way . However, convoy escorts will still be able to fight against submarines once combat is initiated, even if subs are not normally detectable by enemy taskforces on the map. Attack. Report. 5 per yard) x (QTY of naval yards dedicated) / (cost of design) = production cost in days. Still, there is no incoming supply from my territory. It assumes a familiarity with the game mechanics, like ordering a naval invasion, as well as basic competency with troop. If you can spot and detect them, you get ~a day to pick off portions of their fleet. Naval warfare is conducted by ships which operate in the world's interconnected seas and oceans. Extremly costly for medium gain, but if you have the oil, it works quite nice. Usually about 2 DD and 1 CL per naval province in high intensity areas (this is reduced to 2DD and 1CL per two naval provinces for low intensity areas). For the first four, you need to pick the sea zones where you want them to do this task. Composition depends on what you are escorting against. This fleet will then. 1. Convoy escort, they prevent friendly convoys from being attacked Convoy interdiction, they try to sink enemy convoys. Alpha2518. Destroyers with some depth charges/sonar on a convoy escort mission are fine though if the enemy isn't raiding with subs, you probably need to send out your main battle fleet. T. Subs spread out for just convoy. . I've tried putting the 6 on patrol, strike force,removing their orders and sending them to the area. You convoy raid them and any units that want. And then a death stack of 4-5 carriers, heavy cruisers maxed on light attack, and destroyers maxed on torpedoes. HOI4 is quite. Draw an offensive line. That order is now active, but all others are not. The mission is primarily a counter to Convoy Raiding. So at Medium they engage for example still BBs and Carriers which try to escort a convoy, like a troops transport. never assign them to more than 8 sea zones. In past versions of HoI4, submarines have not really pulled their weight. Thanks!Business, Economics, and Finance. Sub killers go into better hulls, 1 gun, and the best ASW/Radar tech possible, upgrading when possible. 9. May 18. I personally also like 'cuts corners' for the insane extra damage, but only on well screened task forces as the defense debuffs might hurt otherwise. Make sure they were made for Man the Guns (patch 1. Typically performed by Destroyers. Control of the sea can facilitate naval invasions, or prevent the enemy from performing an invasion of their own. Set your stealthy cruiser sub patrols and minelaying subs to never engage, you brawny patrols, convoy escorts and convoy hunting subs to engage low risk, and your strike fleets to engage at medium risk. I think putting a few light cruiser with radar and scout planes into the convoy escort fleets would work well enough instead of putting radar on destroyers, though I haven't really played enough against strong sub-fleets to evaluate it. For the task forces I put all my subs on convoy raiding, all my small ships on patrol, and all my capital ships on strike force. The maximum number is 999,999,999, anything higher than. Make sure you don't reach integrated convoy defense before the war has started. 2. The first line is the first one that gets attacked by the enemy, bevore your aponent can attack your main ships like Battleships and Carriers they need to break trough your Destroyer and Light Cruiser defense. At least based on what the devs have said the entire naval combat system. better to just use single ship taskforces for patrol set to never engage. If the latter is the case, then it seems like the ships on convoy protection should be a valid target for the ships on patrol, but. Did a December of 1936 War a week or two ago against the US as Japan. So you need dockyards to build it. Then split the fleet after the Japanese have no more capitals into convoy escort/invasion support. CE: Escort Carriers can be made using the 1936 hull with basic engine, a single hangar, and possibly 1 AA module. a. Less important for a mainland victory, but nice for island hopping. Currently I have all my destroyers and light cruisers on convoy escort in the med. Don´t forget to research Magnetic detonator since it adds 20% to de torpedo damage and its p. 16. Use expeditionary and exile forces. Role: Convoy Raiding or Patrol Typical wolf pack, lots of subs, mainly used to fight enemy convoys but can also be used for patrol in a pinch. Tbh idk man. Don't bother putting them in areas where your convoys don't go. My strike force is whatever remaining capital ships I have plus enough CL/DD to screen (except for the two BB1 that are really. Make sure you have air and naval supremacy. The most. Each hull type contains a number of module slots. Favorite. Patrol = ships are out at sea searching for the enemy fleets and engage depending on engagement orders and enemy fleet strength. 1. reply. Note that the DLC tab is currently open. Leasing a Destroyer plan, say, from the Soviets, could get them building cheap convoy escorts, training them, and earning XP to make other homegrown designs later. If you don't want it to be too complicated, all you need is a bunch of fast destroyers with base level depth charges, sonar and radar to convoy escort. A fast CVE instead of the CL. Convoy Raiding: 1 task force can cover 1. a tragedy that will halt Japan for the rest of the game. Subs are great to destroy enemy transports and support surface ships, but are incredibly vulnerable to destroyers. However, submarines are effective against battleships and carriers, so I'd use them to destroy the royal navy in preparation for full landing forces. Subs cap out around 40 health, so that is all. Single player offers the one-player game of Hearts of Iron IV. I usually leave the icons in the sea zones so I can see where my naval losses are accumulating. 2: 1x Escort Carrier, 4x BB, 8x DD. Block, then take the two focuses on the left side ( Laissez-Faire and Rights of Man) to get to Review Foreign Policy, Buy Time and Strengthen Gov. Simple guide and list to the add_equipment console command. It did work in HOI3, but convoy routes were on a sea zone (province sized) basis, and the AI could adjust the route a few sea zones to either side. Good luck! A Basic Guide to the Navy in Multiplayer. Convoy Escort Task Force Composition. The convoy escort gives +30% escort efficiency, which is pretty good because it lowers the number of escort ships required, and +20% sub detection for DDs. ago. The convoy fleet should be something like 20 DDs to shoo away subs. This is the only capital that should roll with your screen fleets. Set them to convoy hunt. It’s a lengthy example and most times I don’t think you’ll need to lease a naval design. Least expensive way is to block naval routes where you'd be exposed and NAV bomb convoy raiders in areas you can reach until you kill the AI's raiding. The Cleveland is also a minor upgrade with better. General. The longer you wait, the more time the US has to snowball. 1 Escort efficiency. As U. Carriers are also excellent Convoy Escorts. Destroyers > Submarines > Light Cruisers > Air > Capital ships > Screens. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. For ASW patrols, 4-6 good DDs and maybe a spotting CL seems to work pretty well. Field hospitals are vital. If you have subs researched, send out some Sub IVs with radar and set them to never retreat on convoy escort. You also need to have the ship role filter off - it needs to be set to the asterisk. If you’re fighting in the Pacific, build fleets with ~4 CVs, some screen (I prefer CL), and some capital ships. You will catch and scare enemy convoy raiders this. Any enemy submarine fleet can find themselves quickly being sunk by an enemy carrier strike force due to their low air defence. Place your troops into a port that you own and right click on another port that you own. Destroyers are good to protect your transports from enemy subs and sponge the firepower in battle, but ultimately fodder to cruisers. In this configuration, the cost is comparable to a similar 1936 hull design, with similar stats - in the 5000-5500 cost range. Naval escorts. Convoy Raid: Specifically target enemy convoys with the chosen task force. In groups of ten. 5 sea zones.