This templates can be used throughout your game. In this guide, you’ll be shown what division templates are best, supported by actual calculations. use carriers or planes don´t use carriers for raiding subs, you normally use them in a strike force and maybe you add 1 carrier to an escort fleet because carriers use a huge amount of fuel for raiding subs you have cheaper ships use destroyers and give them also a few light cruiser to protect your destroyersJuly 26, 2023 Hearts of Iron IV Patch 1. If you have 10 ships and the enemy 15, he has 0% malus. All Discussions. Wasn't like this a year ago, haven't played since then. Considering the limied range of carrier aircraft the Fleet carriers simply could not fullfill the demands. As such I am slowly learning the ropes here. General Army = Dai-Ni So-Gun (formed april 1945 for defense of Japan) Air General Army = Kôkû So-Gun (formed april 1945 for defense of Japan) China Expeditionary Army = Shina Hakengun Kwantung Army = kantô Gun Southern Army = Nanpô Gun. You can for example base them in some home port and then move them to a harbor where you have just landed an invasion force and have no airfield, or areas where there are no airfields. Australia is bordered by The Dutch East Indies, an Integrated Puppet of the Netherlands, in New. CUF Chinese United Front CV Aircraft carrier - Ship capable of transporting airplanes of three types: fighter, CAS or. 8 to 1. Includes modified sprites for the entire interface, custom class and ship names for major nations, and reduced scale unit models ensuring that your CVEs. 2. While using this mission type you can still be engaged by other fleets however a. According mld0806: "Escort Fighters are ALWAYS a necessity, as you will have at least some TAC in your air force either way you go, and for these you need Escorts. The most common is 3 - Infiltration, performing the job and exfiltration. Base Strike: Strong Carriers and Good Cruisers. Meta is not only to ignore carriers, but if you have them anyway, to never build carrier CAS. And of course, as usual, avoid the idea of an escort carrier like the plague. Aircraft carriers are the most cost-efficient ship type. I had a Huge fleet 100+ ships Escotong a sea zone and yet 3 canadian destroyers were able to Destroy an entire 24 stack army while the Kriegsmarine disengaged and sat in the very sea tile where it was happening without interviening. 4 carriers per fleet is more of a rough guideline. Target cost is in the 10-12k range. Rival regimes threw men and machines into a bitter struggle through sun and snow, marsh and steppe, and, in the end, the Soviet Union emerged victorious as one of the most powerful nations on earth. So each carrier functions as a small airbase and can base naval versions of small aircraft (no. Convoy Escorts sped up the process in hunting the submarines down immensely, but by the time the Fleet had turned around to help the transports, 10 enemy DDs had already sunk 33 of the 36 transports. Escort Carriers and Light carriers were a "thing" in WW2 naval operation. Tbh idk man. 12 Integrated Convoy Defense; 4. i believe you need to click on your carrier fleet and click the aircraft carrier and then click where it says add aircraft much like you would to an air port. These slots can be populated by modules via the Ship Designer in order to form complete ship designs (a. All aircraft start with 80% reliability unless otherwise noted. . Report. I had a Huge fleet 100+ ships Escotong a sea zone and yet 3 canadian destroyers were able to Destroy an entire 24 stack army while the Kriegsmarine disengaged and sat in the very sea tile where it was happening without interviening. Drussix Apr 9, 2017 @ 11:12pm. launched from modern fleet carriers and dozens of light and escort carriers, and they had developed new tactics to fully utilize all these. . I'm trying a 1 CL, 4 DD, and 6 DE as a patrol fleet Capital Ships: CV - Radar, Min 3 Flight Decks, AA and secondary battery. Build as many of these. Written by Rich Gallien in Combat, Hearts Of Iron 4. 4% per plane. Main Battle Fleet. Aircraft Carriers don't do enough damage compared to Battleships. If you're America and trying to keep the Atlantic open to Britain, single hangar carrier. It is the most efficient in responding to the escort needs of convoys and in anti-submarine warfare. That you didn't mention them at all is a great cause for concern. Escort Carriers and Light carriers were a "thing" in WW2 naval operation. Creating divisions is one of the most important aspects in mastering Hearts of Iron IV. For all combat elements you want at least an equal number of escorts (DDs, CLs, CAs) as you want capitol ships (CV, CVL, CVE, BB, BC) For. Out of all nations, only Germany. Created by. For organisation and control, the navy is divided into one or more fleets. A fast CVE instead of the CL. They provide speed increases and stat bonuses to different technologies and equipment. i sometimes need to lock carrier wings so they follow the. Battlefleet can be subdivided into carrier heavy, BB heavy, or CL heavy. 1. Hearts of Iron IV. Doing this for example, you can dominate large stretches of ocean with convoy escorts, and only a couple strike. The first way to reduce enemy positioning is by having less ships than him. Hearts of Iron IV tracks experience, skill and history for individual ships, and this can be seen in the Fleet View. Here's what's in them. Escort Fleet Nakajima Heavy Aircraft Designer. For your particular question (naval supremacy) you need to have more weight of ships on missions in a sea zone. Just merge your battle fleets into one big one and click that balances split button till u get fleets of 4 CVs. Classified as a capital ship by the game, escort carriers are smaller, slower, weaker versions of full fleet carriers. Hearts of Iron IV: Together for Victory. Many moons ago I was the Harry Turtledove Great War/Settling Accounts mod guy for Vic 1, HOI2 & Iron Cross. Use patrol or patrol/strike force depending on your fuel situation. Invasion support: 2-4 BB, 2-4 CL, 4-8 DE set to med risk I'll throw in an old CV or CVE w a Ftr/CAS mix and pray they figure out what to do. all in all one task force for me is about 25-30 ships and i have like 10 Task Forces for 1. those fleets are split into taskforces of 5 cl and 10 dd each? convoy escort and patrol want vastly different ships with different stats. Naval warfare. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. It’s not exactly clear in. Transports have normal naval invasion statistics. The convoy escort gives +30% escort efficiency, which is pretty good because it lowers the number of escort ships required, and +20% sub detection for DDs. Escort carriers were incredibly-cheap to build, and in-game a single-hangar light carrier is pretty crap while still costing as much as a decent cruiser. Created Jul 16, 2018. Hearts of Iron IV. [deleted] • 5 yr. M8oMyN8o. ago. . Hearts of Iron IV: Waking the Tiger. Count Tyme Online See all 752 collections (some may be hidden) 267,003:. 60% of 9 is 5. Be warned however that while your planes are on missions they cannot participate in any naval battles your fleet gets into while they are on their mission. I believe Hearts of Iron 4 could simulate this by introducing a "Combined Arms" bonus to Carriers that have all 3. I pumped out about 30 escort carriers without realizing they didn't take CAGs. A quick battle occurred where upon my tiny fleet of 7 escort carriers and 7 light cruisers got. Originally posted by Publius_Furius: On the carrier screen there is a box that lets you choose if the air wings will follow the carrier when it leaves their airspace or not. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Your light ships and submarines should be assigned to protect your own supply lines and raid enemy ones. For example if I expand the patrol and add more zones, then these zones also gets escort focus. Am new to HoI series but have played other paradox titles. 1. With SF, new hull points concept and average speed of a fleet determining the positioning of ships in battle we can now fairly easily set the best fleet compositions and best usage of ships (such as a couple of BBs + decent numbers of fastest. To Northern france is Sussex -. g. And HOI4s cruiser-based carriers are still pretty expensive and fuel-thirsty, unlike historical escort-carriers, so it's only really something that the USA can afford to spend industry on doing. In Hearts of Iron IV, there are three distinct air doctrines, each of which will allow your nation to specialize its air warfare method and ultimately control the skies. Four or Five maxed-out capacity top-tier CV 1944s will flatten everything (with some escorts - I usually build four Littorio's, anything else is. 1, Carrier and SH Battleship 1. The official subreddit for the Hearts of Iron 4 Mod Road to 56. wish to invade somebody, you park your fleet (hold-command) on their coast and send the planes on mission over their land area. 1, Carrier and SH Battleship 1. Ie. Okay, so after lengthy experience with this. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Carriers get a lot more power ramp than other ships, so they start off comparatively weak, but later on get much stronger. Content is available under Attribution-ShareAlike 3. Then you assign 10 divisions to this plan. Give your sub snorkel, best (and maximum amount of) torpedos and best engine. 2. © Valve Corporation. Added an increase to sub visibility as part of the positioning penalty in naval combat. if you are going to differentiate between. Increased hit profile of torpedoes to 145, reducing their accuracy. #2. I'd wager that the cost of 4 CVs spent on BBs/CLs/DDs and the cost of producing, researching and upgrading CV aircraft spent on land based air would produce far greater results in the current state of the game. I find that if I tell some ships to do convoy escort, then if I tell other ships to patrol, they stay in the same zones. better to just use single ship taskforces for patrol set to never engage. Menu. Well another video, this one answering a question i saw about do air doctrines work for hoi carrier fighters? in this video we go over a strategy testing out. Members Online A nerdy request for speakers of foreign languages! According to the SCREEN_RATIO_FOR_FULL_SCREENING_FOR_CAPITALS define, the answer is 3. . That is, of course, important. Hearts of Iron IV. Hearts of Iron IV. I find that if I tell some ships to do convoy escort, then if I tell other ships to patrol, they stay in the same zones. As apparently HOIV does not require separate ''carrier'' and ''surface'' fleet, I will try next time to have as the core fleet (separated in three combat groups, with most likely one sent to the Med after crushing the IJN 3 starting carriers + 4 Yorktowns + 5 Essexes 3 North Carolinas and 3 Iowas 24 LCs As many destroyers as possible (III)If I can afford it I construct cheap escort carriers (1 hanger space) that carry 5 fighters at most and at least 15 toro bombers. 1. Air research tree. The Emden for example is an good Chassis for an Escort Carrier. Prerequisites. This fleet composition can make up a winning Deathstack: Strictly 4 Carriers. Hearts of Iron IV: Waking the Tiger. Because there’s only 90% air efficiency, the total supply from the airdrop is 0. I really dont understand what the game wants me to do. SS Submarine – cheap, slow, limited loadout options. Johnson & Johnson. Because engagements can be so short, I want as many NAV as possible to take a shot at taking out enemy capitals. (So if you have 4 ships, one with 0, two with 3 and one with 10. Hearts of Iron IV. Philadelphia 76ers. Originally posted by Random: depends on the size of your primary fleet. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. So the CVE should cost 17% of a fleet CV, or if an Essex class costs you 11000 the CVE should cost 1890 industry to build. Thread starter Alycidon; Start date Aug 29, 2022;. 3 Base Strike 5 Comparison table by unit Base cost to research This is a community maintained wiki. Clicking on the branches leads to the appropriate section. Your navy will be based around several 1936 carriers and a large escort force. #1. Good enough. RPM for HOI4 is an update of the original Realistic Progression Mod (RPM) for HOI3. Battleships; A minimum of 1 per carrier. You might want to take a look at the following 4 Carrier engagement around the area, 3 of which where. 1. 2. 1939 start, UK. 1 Patrol Area Icons; 5 Naval Shore Bombardment;. All rights reserved. k. SS Submarine – cheap, slow, limited loadout options; SS Cruiser Submarine – cheap, unique to a few countries, slow, special loadout options. You make a naval invasion plan with no division assigned and let the game run 70 days. Hey Everyone! I am back this week to talk to you a bit about some changes we are making to air management and combat. variants) that can be produced by dockyards. if you have them set to a convoy escort mission in a sea zone that any type of convoy is sailing in, if said convoy gets attacked the fleet will intervene asap. 0. Why the escort carriers are not available in hoi4?. An effective use of airpower requires a considerable amount of research and aircraft construction: half-hearted attempts to create an air force will not be effective. Subscribe to download. submarine: 4; carriers: 15 (1) submarine vs convoy: 600 (40) non-sub vs convoy: 60 (4) If the target is lacking HP, up to +100% bonus are applied to the weight. Make sure you have Naval Supremacy 100% to get detection work 100%, multiple radar, even level 1 just touch the sea can help, fly planes as air superiority or naval attack, mine the sea to slow them, choose a swallow sea zone to. Kristopher engages in a variety of sports including soccer, swimming, football, and esports. Victory is at your fingertips! Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history. Millennium Dawn is a mod for Hearts of Iron IV that aims to change the originally World War 2 setting to be one of the Modern Era. Yellow icon means mission efficiency >= 50% and < 100%. Playing as the UK FTM 3. Hearts of Iron 4 Wiki Active Wikis. Naval doctrines provide you with a different mechanic of actions that you undertake, than in the case of infantry.