Book 6 new escorts. Otherwise you have to make an order for every single planet. The only warships I automate are small sentry fleets that guard strategic locations. A 90% quality planet will not be 12. You can have a tiny capital ship and a giant escort, and the AI will consider the capital ship as the large one. cowseatmeat • 8 yr. Late game they are roaming defense ships, cheap enough to make by the dozens and useful for patrolling against small time raids. . Fleet posture = fleet plan/strategy. Protecting your territory is ultimately "hunt down the base", but in the meantime, assault pods provide boarding defense, so generally speaking mining bases are. The construction ships also try to repair an abandoned ship, and order I authorized and can't figure out how to cancel. You can design Escorts that are bigger than Cruisers if you wanted to. Hey there folks. Also, if you have anything else concerning ships or fleets automated you might have conflicts and this will not work properly. How to assign ships to fleets? Distant Worlds 2 isn’t optimized for non-template fleet construction, so the sooner you start using templates, the better. . Normally the ship is designed to retreat when shield are at 20% but since the game's expansions add weapons that bypass shields this cause the ship to retreat even though the shields are above 20% or 50%. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. I noticed that I have click individually all of them. 0. I also am not sure on whether the ship carrying the fuel can refuel it self or just others. The fleet retrofit command would also need to. Options menu > Empire Settings -> Uncheck "Newly built ships are automated". And a destroyed civilian ship doesn't mean anything to me. There is definitely an option available to land troops on a planet you own. Price: £33/€40/$40. Ships also have positions available within the fleet, so escorts and frigates are close escort, while the flagship destroyer is in the core. There you can define some fleet and strike force behavior, like how many ships are used and such. Construction ships can not compensate for the loss of the cargo ships, they are not interchangeable. Updated: 10/26/23. Distant Worlds 2 > General Discussions > Topic Details. 3. Also, equip your ships with an ion weapon to. Battleships: Big Dmg dealer ship Cruiser: Similar but smaller, Destroyer: screening ships to protec bis ship Frigattes: even smaller screening ships to protec big boys Escorts: not part of a fleet, escorting civilian ships But one escort is just too weak to defend against a raiding fleet. In Distant Worlds I loved the AI feature for "my empire" , to automate things i hated to do ( it does it pretty decent i´d say ) And those large amount of different resources needed ( including different types of fuel for engines/powerplant ) and that my empire was split into state and private was fit in wellPirates fly in fleets so what a single escorting ship is going to do except for retreat or getting blown or boarded? And having some ships assigned as escorts weakens the existing fleets. my Gryphon's assign to cover a carrier, as otherwise it'll run off to close combat. There are several types of ships available in the game. The goal for me is usually keep the enemy ships from warping out. Also make it obvious. They tend to be quite small and only lightly armed, and almost never join a larger fleet. Under this act, foreign-flagged ships. Battleships: Big Dmg dealer ship Cruiser: Similar but smaller, Destroyer: screening ships to protec bis ship Frigattes: even smaller screening ships to protec big boys Escorts: not part of a fleet, escorting civilian ships But one escort is just too weak to defend against a raiding fleet. I must have point defense misunderstood then since I have 10 on my escort frigates and 5 on my other ships. Same with the Construct. Distant Worlds 2 > General Discussions > Topic Details. It keeps the orbital docks available for other ships that won't dock at the planet. The ship went to the first planet in the system, began to survey it, and after that, completely stopped. An Author Jul 21, 2014 @ 11:09pm. Carriers have +50%(?) max size over your other ships but at least 40% of hull volume must be dedicated to Fighter Bays. Developer: Codeforce; Publisher: Slitherine Ltd. 3 Defence, 20. Select all of them and assign them to fleet. double agent). Originally posted by Kragh:Does anyone even use them? If you do. Distant Worlds 2 > General Discussions > Topic Details. If you want to learn more about the game’s mechanics, check out our other Distant Worlds 2 guides. SatanBless Mar 15, 2022 @ 6:35pm. Pirates fly in fleets so what a single escorting ship is going to do except for retreat or getting blown or boarded? And having some ships assigned as escorts weakens the existing fleets. Pay them for a while but also build up your army. 0. As for your questions, 1. RawCode Mar 22, 2022 @ 1:32am. are treated an one role (Esc, Fg, DD, Cr, etc. We are glad to announce the new Major Update for Distant Worlds 2, this update will feature many gameplay fixes and improvements to Fleet and Ship Behavior (including Fuel Tankers and Starfighters), the Private Economy and Resource distribution, Intelligence MIssions, Colonization and Migration. Distant Worlds 2: Major Update - v. Troop readiness is measured on a scale of 1 to 100. For example i can only have one type of frigate. First: Some bugs are there. Either I don't use escort ships or I keep 2-3 for every star system under my control and just leave them automated. Aatxe Gorri Mar 11, 2022 @ 10:11am. I zoom way out to galaxy view and right-click -> explore system. With troop transports there are a couple ways to load troops. Rainer May 25, 2014 @ 8:19pm. More important things get more ships. Should actualy build flagships then the flagship should have Selection Escorts that are qued from. So if your concern is about spreading resources too thin you should have less colonies. Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. The second way is to select the troop transport and click on the "Load troops at nearest colony" button on the. Select all of them and assign them to fleet. All types of Escorts,etc. My escort class is called Byakee and my escorts are named ES BYAKEE 001, 002, etc. Last edited by Ozone ; Dec 18, 2022 @ 8:22am. Ri0Rdian Jun 27, 2014 @ 2:59am. When you use the button to queue a mining station, it'll add the mission to the nearest construction ship, not necessarily the nearest idle one. 2. 0. socials. So i am in a game and i for the most part, design all my Mil ships. #2. #1. Exploration Range: 5000. If you have previously played Distant Worlds 1, this section is worth a read. There is definitely an option available to land troops on a planet you own. Hi all, I have a small problem: I decided to build some new construction ships (already had 4) and they are in queues, but there is no progress in their construction - they are being build on 3 colonies. Distant Worlds 2 Ship Types. Originally posted by goemerick: Not just military ships, also construction ship problems, will not move where you point them, in space. Its rather frustrating to know where they want me to build a mine when all I am given is a number for the asteroid. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Distant Worlds 2 is a vast 4X game built around a simulation, and you need to meet it in the middle. The ship roles (escorts, frigates, etc. The game is smart enough that it will not let you build a station somewhere where it will provide zero benefit. The only good way to deal with pirates is to kill all pirates. Mar 13, 2022 @ 4:24pm Fleet Composition doesn't work I went in and made sure none of the fleet templates had escorts because I was tired of my escorts assaulting space ports and mining stations. You can have your battleship focus on using heavy weapons while keep most of your point defenses on escort ships and destroyers, including fighter bays. The Heavy escort has two engines, 0% bonus ship speed and maneuvering and +10% to countermeasures. Important when a fleet has more ships than dock space. I build 60 escorts and 3 months later I only have 16 left because the other 44 leave my space and fly into pirate strongholds one or two at a time. Read our Distant Worlds 2 Faction Guide for detailed coverage on all the playable factions. Allos Ship Role Reassignment – Ships come pre-installed with certain commands like Close Escort (screen attack ships), Attack (maintain center position),. [:)] However, there are still many things I can't figure out regarding ship design (I ha10 troops on every planet would bankrupt even my richest empires given enough time. At the moment I can't see what use a single escort or frigate class ship is - what can it do against what exactly? It's difficult to tell what they actually do 'cos they are so "invisible". Showing 1 - 15 of 19 comments. Distant Worlds is a 4X game about managing an interstellar empire, unlike most other 4X games this one doesn't abstract as many things. I may also want my escorts to run up and paralyze enemy ships so I set them to aggressive engagement and give them short range ion weapons, while the flagship destroyer might need longer ranged. This guide covers the military policies and fleet combat mechanics of Distant Stars 2, including ship behaviour and stances along with explanations for ship roles and suggestions for stance layouts among your fleets to allow your ship designs to engage with the enemy in an effective manner. This can be playing as a single captain of a ship, or a fleet admiral, while the rest of your empire keeps on chugging. :( Other then when my warp capablilities. My explorers all wanted to explore the nebula and got disabled, and my escorts decided to escort them. "Escort Rev A Mk2" or "Escort + Mk2". how and why? I find them to be 1)A complete drain on maint better spent on frigates or larger ships/stations 2) Not very productive in killing anything but space lobsters (mabe) 3)If they are capable of being a threat to a lone ship then #1 above is just that much more worse. Is there any option that on one screen I have a comparison of both projects - which is faster, has greater firepower, which has a larger fuel tank, etc. This often requires zooming in real close you also need to allow for the extra space outside the shape of the spaceport that makes up the hexagonal spaceport tile. ship designs. To build/purchase new ships, go to ship construction. It’s worth noting that you’re not actually building the stations; you’re only granting the license to Private companies to make it instead. Should be positional instead of Whatever all over the Map. must stop in Canada or another foreign port due to the Passenger Vessel Services Act (PVSA). 2. Mar 23, 2015 @ 12:42pm. @RugOp'81 is totally correct in saying that a lot of the fun is to tinker with your ships and see how they fare. You must have a construction ship selected, then either ctrl+left click, or left click and hold on where you want to build the station. Fleet Templates and Strategy: for Space Orcs. Battleships: Big Dmg dealer ship Cruiser: Similar but smaller, Destroyer: screening ships to protec bis ship Frigattes: even smaller screening ships to protec big boys Escorts: not part of a fleet, escorting civilian ships But one escort is just too weak to defend against a raiding fleet. I'd use the ships in a spontaneous war, if troops are ready. Offensive fleets are split up into 2 types. There's my main attack fleets which are between 15 and 30 ships depending on the target types. 4488 credit Escort: 21. So there is one section of this game I still can't quite get my head around. Your transport ships will load up troops you make on the planet. It keeps the orbital docks available for other ships that won't dock at the planet. Ion weapons have a great chance at disabling a key component of the enemy, such as shields or hyperdrive. Or in the fleet template, click "build template". Starting their fleet name with SDF keeps them down in the fleet listings. fleet composition. (As a newer player myself, one thing I like is keeping ship design automated. Pirates fly in fleets so what a single escorting ship is going to do except for retreat or getting blown or boarded? And having some ships assigned as escorts weakens the existing fleets. Attack is your fleet core, close escort forms up tight around your attack ships to protect them, and then fans out to shield them when a threat is found. If a planet is captured any civilian ship involved in a route to the planet should probably cancel its trade route and find a new task to do. Light are early game or cheap, low threat support (clearing. Same with the Construct. Battleships: Big Dmg dealer ship Cruiser: Similar but smaller, Destroyer: screening ships to protec bis ship Frigattes: even smaller screening ships to protec big boys Escorts: not part of a fleet, escorting civilian ships But one escort is just too weak to defend against a raiding fleet. The mining station will keep mining resources from the designated celestial body, freeing up the mining ships to mine. [2] Yes, and designing ships yourself is always better than using the standaard AI designs. - fixed rare crash when rendering empire territory. This guide covers the military policies and fleet combat mechanics of Distant Stars 2, including ship behaviour and stances along with explanations for ship roles and stance layouts to allow your ship designs to engage with the enemy in an effective manner. BD Mar 10, 2022 @ 6:13pm. The fixed weapon hardpoints also add practical significance to the new 3D graphics. Usually it takes much more time to repair high-tech abandoned ships, some even takes decades to be fully operational (the Planet Destroyer for example). Aggressive will go HAM. You should research this pretty early and make sure EVERY single ship and base design. After discovering the other resources home had Steel (71%), Yarras Marble (46%), Lornan Sap (44%), Megalos Nut (20%) and, Grixian Nectar (16%). If you use fleet level stances, you might have ships designed to hang back on cautious that now get too close or vice versa. I wish you can just abanndon planetsShowing 1 - 10 of 10 comments. 2. For example, consider escorts: players can research three 'models' of Escorts: Esc, Patrol Esc, Heavy Esc. I then ordered the fleet to patrol the home planet, yet still other ships (i guess the system defenders\\patrols), jumping one by one to the monsters and die. This often requires zooming in real close you also need to allow for the extra space outside the shape of the spaceport that makes up the hexagonal spaceport tile. Is there no way to just say PATROL MY SPACE? Without creating 30 fleets of 5 or 10 ships and manually having each fleet patrol a single system?Does anyone even use them? If you do. Its simply: Save + Restart the Game. Without an SRS you can still see all ships at the same Location (Planet). I know the stronger scanners can scan deeper. 5% more productive than a 80% quality planet, it will will be two or three times as productive, something like that. The AI has a fixed behavior concerning the ship classes. Then you can create a 'flagship' of sorts. Unfathomably big. 2. #2. The fleet retrofit command would also need to obey this lock. Based on community feedback, over the course of two months of development for this update, we have. Survey Time: 120 sec (110 sec) OR. However, if you order the construction of new ships, open the ship list screen, filter to military ships, and the newest ships (that you just ordered) will be at the bottom of the list. Construction ships are state ships for building bases and stations and repairing all sorts of damaged ship, bases, and stations, most of them found, a few maybe damaged and stranded without drives. It will show some basic strategies as well as some general tips and tricks as I run through a full game as a pirate, with the help of nephilimnexus's information of course. Distant Worlds 2 dont tell about many things in term of weapons and ship behaviour. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Domination can take many forms. This is a list of all the military ship types.