sto fleet escort antiproton. Follow @PerfectWorld YouTube. sto fleet escort antiproton

 
 Follow @PerfectWorld YouTubesto fleet escort antiproton  I know know that the Advanced Fleet Antiproton Weapon Array isn't worth buying because of its many downsides

1. They are unlocked with the purchase of any Jem'Hadar Attack Ship: Jem'Hadar Attack Ship (T5) Jem'Hadar Strike Ship (T6) or Jem'Hadar. Release date: October 30, 2013The Obelisk-class Carrier is a Tier 5 (Level 40) Engineering Carrier which may be flown by characters of any faction. Hangar pets may specialize in direct damage firepower support, repairing the mothership or weakening/disabling enemies. Fluidic Antiproton Beam Array is an Antiproton -based directed energy damage weapon available for starships. Ba'ul Antiproton weapons chain to an additional target, dealing a portion of their damage to a nearby enemy. All faction restrictions of this starship can be removed by having a level 65 KDF character or by purchasing the Cross Faction Flying. When last time I was playing (until the Iconian War finished) I was following a build found here but that's not available anymore. Players can obtain this starship as a ultra rare drop from the. Legendary Temporal Operative Escort (T6 Legendary. 5% Antiproton Dmage My build, thanks to the awesome Attilio!!! (might help if I would have posted my build. Voth Antiproton weapons have a chance to reduce your target's damage potential when you land a Critical Hit. You lower your threat ceiling, since Radiant Antiprotons will inflict less damage than normal Antiprotons; you might increase your survivability some, but not enough to offset the loss in threat ceiling, IMO. But the roles listed above aren't all the classes can do, they can change what they do but those are what they're best at. ago. . Kinetic Weapons do full damage to a starship's hull but shields have an innate 75% resistance to kinetic weapons, though some types of kinetic weapons have improved shield penetration. Yes. A. Hangar Pets are small, lightweight vessels that can be deployed from ships with Hangar Bays (such as Carriers, Strike Wing Escorts, Flight Deck Carriers and Dreadnoughts). Radiant Antiproton weapons have a high innate Critical Severity, and also a chance on hit to provide a small. These weapons have a [Dmg]x3 plus an additional modifier. Cobalt Phaser Stun Pistol. Tommy85 Forum Cadet. Elite Fleet Dranuur Antiproton Beam Array; Elite Fleet Dranuur Disruptor Beam Array;. plasma - proc to DoT. The Herald has a 2. I am working on my fleet rank and fleet marks so that I can buy shield, deflector, impulse, and tac console replacements from the fleet store. April 2018 in Star Trek Online General. 5% chance to occur. For the NPC vessel, see Temporal Dreadnought. Release date: April 21, 2015The Malon Battlecruiser is a Tier 5 (Level 40) Battlecruiser which may be flown by characters of any faction. #StarTrekOnline #STO #startrek Once the most powerful energy type, Antiproton was kinda left neglected for many years before the Ba'ul AP weapons were added. The reason I do this is because you can re-engineer those ones for Max critical severity and damage. 5 damage modifier stack? Should I split with antiproton / cannon damage? Ship: Fleet Advanced Escort Fore: 4 Antiproton DHC Aft: 3. Engineering Kit Module - Biotech Turret. Tanks are a subset of energy weapon builds designed for the express purpose of absorbing damage AND drawing fire away from the team. For any entry-level build I generally recommend phaser or disruptor beam boats. A portion of this damage will bypass the target's shields. These starships will be available in both Non. 8. Phaser - Discovery Full Auto Rifle (Lobi Store) Disruptor - Boolean Cannon (Lobi Store) Plasma - Romulan Wide Beam Rifle (Solanae Dyson Spire Vendor) Polaron - Nothing comes to mind. The following sets are broken out into 3 categories for ease of organization. All. Voth Antiproton: 25% chance on critical hit to reduce enemy damage output by 9. I recently acquired a Kelvin Intel Dreadnaught and i am absolutely inlove with it. Up close, the energy looks a lot more unstable, similar to Plasma and. Control Effects include all of the following: Disable, Stun, Root, Knock/Repel/Pull, Confuse, PHerald Antiproton Array. A Fleet Operational Asset is an item purchased from the Operations Quartermaster in a Fleet Starbase. The Nukara Strikeforce reputation contains sets. For many, a battlecruiser is the sweet spot between sluggish cruisers and fragile escorts. Corrosive Plasma weapons (ground) Courier Antiproton weapons (ground) CRM 200. Then for your other equipment, the cookie cutter dps loadout is counter-command deflector, romulan prototype engines, and then your choice of fleet elite [resb] shields or the. SPECIAL: -10% MAINT per ESCORT+SCI SHIP . Fleet Heavy Escort Carrier Heavy Escort Carrier (T6) Fleet Heavy Escort Carrier (T6) Zen Store: 3,000 : XX:. For Disruptor grab the Nausicaan 3-piece and the Martok 2-piece. Omni-Directional Antiproton Beam Array Mk XV [Ac/Dm] [Arc] [Dmg]x3. Advanced Ground Weapons. HOWEVER, if you simply wish to come. Target will suffer [damage amount] x4 (each shield facing), where shield damage dealt is increased with each point of Drain Expertise. Because tanks are essentially a subset of energy weapon. Star Trek Online is a MMO, and it has a meta – in fact. [LTT] Vazul Macgyver -HW DBGR Jun 19 @ 12:22am. but be aware the MACO shield won't work with Plasmonic Leech so keep the fleet one you have. Bonus: Trait is super strong and meta. If healed target is at or above 90% Hull: +10% Maximum Hit Points for 20 sec - Improved Going the Extra. It really depends on how well you can handle the STO piloting. #3. Their damage will fall off with distance to the target. It also still counts as a beam overload for the handful of ship traits that require it, and they "queue up" to fire when beam skills like FAW expire so you if you use a lot of them you can wind up with multiple consecutive overloads. The universe conspires in Star Trek Online: Unraveled, now available on PC. Precision Offensive II (Ground) Precision Offensive provides your team with increases to shield and armor penetration, along with advantages to their Expose mechanics. It was previously available from the. Inertia rating: 60. It does not rely on a lousy 2. S. they also cost a sizeable amount of dilithium to. Their damage will fall off with distance to the target. Their damage will fall off with distance to the target. Reactive Antiproton Cascade Emitter: Lobi Store: 800 : XXX: Obelisk-class: Any Ship Reflective Shield Amplifier:. They are standard space weapons, but are obtained already at Ultra Rare quality; other weapons need to be upgraded to reach that level. Dual Heavy Cannons, Dual Beam Banks,. Tanks in high-end DPS runs are also built with the secondary purpose of providing additional teamwide buffs/enemy debuffs. anti-proton - crit severity. Polaron space weapons have a chance to lower all power levels of the target by -25. I tried Phasers, Tetryon, Plasma, Antiproton and Disruptor energy weapons. Release date: April 25, 2019The Fleet Cardenas-class Command Dreadnought Cruiser is a Tier 6 Dreadnought Cruiser which may be flown by Starfleet characters, including Federation-aligned Romulan Republic and Dominion characters. 9. Consoles: (all normal base tac damage consoles so far) Antiproton Damage XV 35. Frigate pets (when available) are way way more better/durable than fighters even if there are fewer of them. EZRA: 713. Ship Shields are a type of starship equipment that protect your starship against energy-based attacks. A Jem'Hadar Dreadnought Carrier with deployed fighters and Attack Ship frigates. DEM ~ "Directed Energy Modulation", an engineering ability that adds additional energy damage to all of your energy weapons for a short time. #3. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game. Hull: Hull modifier: 1. Beam Arrays fire a series of average damage beams across a 250° arc. Other "summons" abilities/consoles that aren't limited to Vorgon ships are: Fleet Support (unlocked by default) Photonic Fleet (Science captain ability) Nimbus Pirates (from the Nimbus arc) Delta Flight (from Broken Circle)I have an Advanced Escort DPS build that i want to hit shields hard and be highly manueverable. The maneuverability of the Khitomer Alliance Battlecruiser allows it to keep its five front-facing weapons on-target for sustained attacks. Release date: June 24, 2021The Fleet Malachowski-class Multi-Mission Command Cruiser is a Tier 6 Multi-Mission Cruiser which may be flown by Starfleet characters, including Federation-aligned Romulan Republic and Dominion characters. Crystal Radiation Projector. Hello, fellow captains! I've just arrived back to STO after 1-1,5 years. Darcy Nov 10, 2016 @ 6:49am. Console - Universal - Impulse Capacitance Cell. Devices: Device - Heavy Antiproton Satellite Turret. All energy weapons have a special effect that they can cause, usually determined by their type. Beam Arrays fire a series of average damage beams across a 250° arc. Crystalline Nanofiber Shell. - Going the Extra Mile: +10% increased Shield and Hull Healing. Energy builds have tremendous flexibility in terms of options and accommodate a wide range of ships from nimble escorts to lumbering dreadnoughts. (There are exceptions though, so be sure to read the tooltip before you buy any weapon) Antiproton fleet weapons increase critical hits, and this is appropriate, since antiprotons are photorp fuel so it basically means that. Voyager returned home from the Delta Quadrant in 2378, Starfleet launched Project Voyager, a program to analyze the technology and data the ship collected during its seven-year journey and adapt it for use on all Starfleet vessels. Standard. Fluidic Antiproton Beam Array is an Antiproton -based directed energy damage weapon available for starships. This tank leans considerably into debuff and supportive capability for teamwide amplification that can still withstand tremendous punishment thanks to Suppression Barrage. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. All tier 6 starships required a commanding officer ranked vice admiral or higher. Shields drastically reduce the effects of kinetic damage. A Step between Stars gives a decent starter Shield/Deflector/Impulse Engine set. Controlled Countermeasures (Temporal T4) +addtional DMG against controlled targets => Only for. Not all starships can equip dual heavy cannons. No, it is not. Their damage will fall off with distance to the target. Beams, Dual Beams, Turrets, and Cannons -Dual and otherwise. The refractions carry some threat generation as well as debuffs (suppression barrage 3, attack pattern beta, cold hearted, temporal entropic rider) which means a good tank using the 2-piece Ba'ul lobi set + regular Ba'ul beams can have a debuff/threat effect as far as 30km with a few lucky bounces. Herald Antiproton Weapons. +50% Starship Engineering Readiness. Follow @PerfectWorld YouTube. 99. +10% Critical Severity with Directed Energy Weapons. At maximum stacks that's 21% buff that doesn't rely on critting, perhaps offset by the fact they have a low chance to proc and will take time. They are much less expensive than Coalition Disruptors especially since they can be crafted and therefore Anti-Proton energy weapons are more ubiquitous. Main char: federation male tactical level 55. Beam Boat. Bridge Officers: Weapons: 4. Full damage and a bit extra on top it, so stronger than a "regular" crit. As you level up, this ship gains additional hull, weapon slots, and console slots. Fleet Tactical Consoles are Tactical Consoles with special secondary effects that are available for requisition through the Fleet Spire and Fleet Colony World. )If so, it is the Elite Fleet Colony Security Antiproton Stun Pistol. For information specific to Playstation 4/Xbox One console versions of the game, see Category:Content exclusive to PS4/Xbox1. These space weapons are availabl…Fore Weapons: 4x Advanced Fleet Antiproton. Type: Escort. Their damage will fall off with distance to the target. S. (Sends your craft to attack your currently-selected target) Carrier Command - Escort. Cruiser, Multi-Mission Science Vessel, Raider, Raptor, Warbird. My alt though who is now 65 and is a temperal agent is Phasers and I'm slowly building up. Take notice that this type of set is a bit harder to do than frontal. This page is for the playable starship. Additionally, most reputations have had additions to their Set Energy Weapons to include new energy types. Antiproton Matter Conversion weapons have a chance to restore hull hit points over time and a. Fluidic Antiproton weapons have a chance to Repel your enemy while dealing small amount of Physical Damage that. This tank leans considerably into debuff and supportive capability for teamwide amplification that can still withstand tremendous punishment thanks to Suppression Barrage. 1x Fleet AP turret. Beam Arrays fire a series of average damage beams across a 250° arc. As you level up, this ship gains additional hull, weapon slots, and console slots. Fluidic Antiproton weapons have a chance to Repel your enemy while dealing small amount of Physical Damage that ignores shields. Engineering Kit Module - (Passive) Medical Field. Beam Arrays fire a series of average damage beams across a 250° arc. 20. Radiant Antiproton: +10% critical severity and 2. Antiprotons are red with a black void border. Players can obtain this starship as a ultra rare drop from the [Infinity Lock Box]; it comes in an [Infinity Prize Pack - T5 Ship] choice package,. Star Trek Online - Introduction to Science Builds and a sample Budget Build Template. A fleet in Star Trek Online is a group of up to 500 players that have banded together. Shield modifier: 0. Cryptic: It's past due: Please fix Fleet K-13 (NPC seating). Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your. Reverse shield polarity, emergency power to shields 3 and tac team and energy siphon will keep those shields going strong for most stuff. To view the list of sets/items that provide visuals, see Visual Slots page. Taipan Fleet Phantom. 6 points: take the one you prefer, you don’t melee often at all so it won’t matter that much. Gear. Voth Antiproton Beam Array is an Antiproton -based directed energy damage weapon available for starships. Right now I got 3 fleet APs with a CritH/CritD + dmgx3 (one epic, other 2 XIV), the Baul omni array (with the other 2 peices), and 3 Delphic AP beams XIII). +10% Critical. It would be no issue for me to have beam overload 2 in my mix. Regular Antiproton is probably better than "Radiant" Antiproton. For energy weapons builds, end-game meta combination for D/E/C/S is Elite Fleet Colony Intervention Deflector (for crits), Competitive Reputation Prevailing Engines (for mini Evasive Maneuvers), Discovery Reputation Warp Core and Shields (for shield penetration and 2pc set bonus that gives massive hull regen passive). if you like rifles, and to completely bypass enemy personal shields without the aid of other powers. phaser - proc to system offline. Release date: January 25, 2022The Jarok-class Alliance Carrier is a Tier 6 Science Carrier which may be flown by characters of any faction. Their damage will fall off with distance to the target. Advanced Fleet Antiproton Dual Cannons. ) If so, it is the Elite Fleet Colony Security Antiproton Stun Pistol. Originally posted by Cpaw: Originally posted by Xautos: that t6 ship that you are rewarded after assassinating the second target on the KDF recruitment is actually a pretty good starting point once you arm it correctly and have the right boffs in place. This buff provides a boost to directed energy weapon damage, critical hit chance and critical severity for a short time. This bonus stacks up to 20 times. (There are exceptions though, so be sure to read the tooltip before you buy any weapon) Antiproton fleet weapons increase critical hits, and this is appropriate, since antiprotons are photorp fuel so it basically means that instead of screwing with energy. If anyone has any critiques please let me know. For damage in Ground combat, see Damage type (ground) There are three major damage categories in Star Trek Online: Energy damage is the set of the 6 main types of damage dealt by direct fire ranged energy weapons in space, as well as two other less-common types. (Orders your craft to intercept incoming mines, torpedoes, and small craft) Carrier. Voth Antiproton Beam Array is an Antiproton-based directed energy damage weapon available for starships. The question isn’t definitively resolved in the episode. As you level up, this ship gains additional hull, weapon slots, and console slots. Star Trek Online Wiki is a FANDOM. Fair enough.