Robineus May 1, 2018 @ 7:21pm. "escort" the APCs, who run forwards suicidally, only surviving because the AI is too dumb to target them. Locate and destroy specific building, comm tower, command center, etc. (Part of) the issue is in TurnDirector. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. You’ll have the chance to test out your weapons, use the jump jets, sprint, cool off in water and perform melee attacks. So I bought flashpoint today and loaded it up. but the campaign could've gotten more love. After a sequence of scenes, the game will throw you into the first mission to teach you the controls. These are "be the wack a mole game of luck missions" and yeah, not much fun for that!Once the game is uninstalled, go up on directory on these 3 locations, delete these three folders: HarebrainedSchemes BATTLETECH 637090 Now your game is actually properly uninstalled and your drive is clean. Please fix this. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. in 250+ hours i've never had an objective not spawn, so it is more likely you just did not find the target. Get it to infiniate load. 9 What DLC do you. Capture the flag; Take specific location and hold it for X turns. Report. Then it stupidly spawns the convoy well ahead of you. I went with Breaching Shot over Master Tactician. Allied turn takes forever to complete, mac M1. Next find the mechdef_ID of the mech you want. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Light multi-purpose escorts able to fight both capital and escort class vessels and even strikecraft a limited degree; 20 Ion Frigates. but the campaign could've gotten more love. I really do LOVE this game. but the campaign could've gotten more love. Enemy Mechs comin in by dropship right next to my former well-positioned ones. Stuck on "Allied Turn". YMMV /. Steps to reproduce the issue. Steps to reproduce the issue. Senlin Jun 22, 2019 @ 2:06am. Or at one time, i was literally unable to intercept a mech with a large laser. Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs. this bug has effectively ended my campaign as I can't afford the repair costs without the mission. Good use for the extra cash. Picked it back up the other day and now it is 100% of the time. Late to the party but I just really got into this game. Then they FIRE FIRST, even tho they just got dropped. Actually there are mission types, especially early on, where full salvage is bad. Why oh why can't you just order those utterley special needs apc drivers to stop for 1 turn because if they are driving full speed into an entire recon lance which you can clearly see?Note while i think game is great. Escort missions. While three of the four mechs in her lance are assault-class (the only non-assault Mech in her group is the JagerMech, the weakest of the four), the mission has a Good Bad Bug in that her lance will not move forward to engage at your lance while you are. New posts. html and uploaded specs. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Or at one time, i was literally unable to intercept a mech with a large laser. Which is crazy. Jump to latest Follow Reply. Enemy Mechs comin in by dropship right next to my former well-positioned ones. All rights reserved. 1) Tutorial. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". It was released on macOS and Windows on April 24, 2018, with a Linux release on November 27, 2018. . This is especially frusterating as I am just starting a career and am on ironman. If that doesn't work, you can either save scum to prior to accepting it or Withdraw, probably with Good Faith at least so it won't be a total loss. That'll pop up the debug menu. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. 5 Went into the mission thinking hey ho cake walk, dropped in 2 heavies a light and a pretty quick Mid (Vulcan)/ Straight off the bat the convoy was far ahead an almost at its goal, within 2 turns it's first vehicle got there but My light managed to stomp it. With such a low HP it is totally a game of luck that the initial positioning as well es the positioning of the reinforcements is such that you can "tick" them with shots so the AI childishly ignores the objective and starts to aim your Mechs. and you only really get that post tutorial and after the first major story mission. The new DLC features a recurring opponent in multiple procedural mission chains. I'm stuck on a game breaking mission, one of the vehicles always says that it has lost sight of the escort, even if they are on an adjecent tile, does anyone know a workaround/fix for this? Iniciar sessão Loja Comunidade Apoio Alterar idioma Ver versão para computadores. 5 skull convoy ambush mission, I hit: Escort: 2 spiders 1 wolverine 1 vindicator Convoy: 2 lrm carriers 2 strikers I got crushed by lrms. In the current game, it is clear to me that until one starts to get 65 ton mechs such as the Catapult (and there are others this size and up that can serve just as well), the only mech that can serve as a proper LRM boat. that last mission. SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. HBS you did a good job, but i will have a close look to upcoming. Whenever there are allied units in a mission, the moment it goes to. My lance consists of 3 mediums and a Panther. that last mission. 5. You’ll also be introduced to two important characters, Raju Mastiff and Lady Kamea of House Arano. Aug 14, 2023. in 250+ hours i've never had an objective not spawn, so it is more likely you just did not find the target. © Valve Corporation. 1) Knock the mech down with weapons with high stability damage. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. If memory serves, it basically consisted of finding a random contract in your contract list. Or at one time, i was literally unable to intercept a mech with a large laser. FOREVER! I passed 10 turns doing absolutely nothing and they never moved and since the mission doesn't auto complete when ALL the enemies are dead it's mission failed. However in my case, when the rendezvous point spawn is activated. Selected an assassinate mission, completed all the optional objectives and assassinated the target. In version 0. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. I really do LOVE this game. that last mission. . The 2 APCS behind them are just sitting there about 60ft outside of the evac circle. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. I remember a general trend being that the convoy starts out pretty far away from you but pretty close to its escape zone, so you'd have to blitz straight for the target vehicles, ignore all of the escorts, and. Terra fell, and from the ashes of the Republic, an ilClan rose. But not certainty. I've just started a new career with generous salvage and hard OpFor settings. I haven't played for 4 or 5 years and am just getting back into the game to check out the DLC. Enemy Mechs comin in by dropship right next to my former well-positioned ones. that last mission. One line summary of your issue Softlock on mission extraction Please explain your issue is in as much detail as possible. I am running the 2021. Members. Neither Mission ended successfully. Business, Economics, and Finance. Join us in reliving the early years of both. The fact that bugs like this still persist so long after the launch of the game is just appalling to me which results in me questioning if HBS cares about. "escort" the APCs, who run forwards suicidally, only surviving because the AI is too dumb to target them. Sometimes they are driving into a deadlock. Then they FIRE FIRST, even tho they just got dropped. After 50 turns they still won't get on the dropship. but the campaign could've ♥♥♥♥♥♥ more love. Thanks for the check. No amount of moving next to them with any number of mechs moves them. I’ll restart sometimes if I get weird spawns due to using mission control. Escort missions might still have issues though. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. I love battletech & Mechwarrior, but as a 'game' - seriously. I know when the first car touches the trigger, though, that… I'm stuck on a game breaking mission, one of the vehicles always says that it has lost sight of the escort, even if they are on an adjecent tile, does anyone know a workaround/fix for this? Quit the game, enable debug mode, load the save, and just press the Complete Mission button. "escort" the APCs, who run forwards suicidally, only surviving because the AI is too dumb to target them. Why oh why can't you just order those utterley special needs apc drivers to stop for 1 turn because if they are driving full speed into an entire recon lance which you can clearly see?There's been a mission or two with multiple Packrats carrying ECM as well that take 3 or 4 melee stomps before they die. No amount of moving next to them with any number of mechs moves them. Whine after whine thread about easy to resolve things, if they took a moment to think a bit. Enemies: vehicle convoy of Striker, Scorpion, Manticore and SRM carrier, fully armored. The enemy forces don't care about efficiency, so if you do decide to jump on top of a hill or building to get long-range line-of-sight, you'll be a sitting duck for enemy. but the campaign could've gotten more love. This game uses smallish maps, very small sensor radius, and restricted line-of-sight, making range nearly useless on direct fire weapons. Scenario: Kell Hounds Scenario - to Save a Prince (20 May 2008) - Returning to the dawn of BattleTech, BattleCorps presents a Kell Hound scenario from the original Kell Hounds Scenario pack. . This is basically the JSON file name for the mech found in; SteamAppscommonBATTLETECHBattleTech_DataStreamingAssetsdatamech. Enemy Mechs comin in by dropship right next to my former well-positioned ones. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. Support. Then they FIRE FIRST, even tho they just got dropped. I think the. Alter the settings. - Compiling data from the game. No one likes escort missions, this is because everyone since the dawn of time has designed the A. STOMP the vehicles. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. it eventually completes, but man. I've saved and re-loaded the mission - moved my mechs around and the apc's don't move at all. 9 is now available on Steam, GOG, Humble, and Paradox Plaza. I need two and reserve it for enemys like Orions, Black Knights or someone with a AC20. Morricane Captain. HasAnyContact the underlying problem is probably a corrupt/non-accurate VisibilityCache at the instance the convoy is extracted. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. 4. Either make. html and uploaded specs. "escort" the APCs, who run forwards suicidally, only surviving because the AI is too dumb to target them. I really do LOVE this game. Makes Escort contracts more interesting. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. I like the variety in the game but save that kind of difficulty for 4 skull missions. that last mission. Every time i try an Escort mission, irrelevant which map or mission, something always goes wrong. :P. The vehicles put the pedal to the floor, outrunning their protection and then get blown up. 6. The escort missions still suck because the APCs are driven by idiots with a death wish, but babysitting APCs is nothing new or even all that challenging. So, I returned to the game recently and I'm astonished to see the same bug that was in there a year ago. So little to no salvage. Steps to reproduce the issue Play an escort mission. The upcoming 1. "It's Battletech, and we've been waiting for it for decades, so we can't be too angry if it's a buggy mess or has game mechanics that aren't broken but simply immensely unfair. - Protect the APCs until they are able to extract. This guide is for mech warriors ready to take the plunge into Career Mode. Next I allied with the Federated suns and tried their flashpoint as an ally. 1). First wave spawns to the North-East when you capture the convoy rally point (for me it was a Stalker, Archer, Phoenix Hawk and an Urbie). Game rules and unit stats were altered significantly compared to standard "classic BattleTech" tabletop play, though some basic statistics and mechanics can be 'translated' or 'converted' between the underlying systems without too. performance is s#*!, graphics is s#*!, stability is s#*!, honestly even simulation is a joke (physics is trash, also compare to each-single-one-bullet-simulation of Total Annihilation that did it in real time vs this Turn-Base), true mod support is allowed only by code-temper. McCain used his ejector seat to escape the craft, but with a broken leg and two broken arms there was little to do when he was pulled from the water by men from North Vietnam. . . No one likes escort missions, this is because everyone since the dawn of time has designed the A. "If a man takes with him a mind full of sense he can carry nothing better. I am already 40 hours into the game and would like to say: mission design is way too broken. 7 Marcus Aurelius "But Time, as he grows older,. After all these time, I still think the major problem with this game, is that Design team try to "correct" the problem of poor AI by given enemy ridicoulus numerical superiority. Mission: standard convoy ambush. How do I stop them? I have tried positioning my mechs in the line of fire, but they just ignore them and with the first. The escort missions still suck because the APCs are driven by idiots with a death wish, but babysitting APCs is nothing new or even all that challenging. Why oh why can't you just order those utterley special needs apc drivers to stop for 1 turn because if they are driving full speed into an entire recon lance which you can clearly see?While in a mission where I had to escort 2 lances. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. MechWarrior. This is not a comprehensive battle tactics, mech build, or mech warrior skills guide, there are plenty of those already. 1. No amount of moving next to them with any number of mechs moves them. 2 Launcher Fails to Update; 1. Not to denigrate “noobs”, but I’m not sure what more could be done to explain the obvious. that last mission. I've used green army men and Lego before. " Voltaire. This data is certainly drinking from the firehose, so start with just the MUL if you like, but using the MUL only you could in theory have a force from the Draconis Combine that is 100% Clan Dire Wolf 100 ton Omnimechs. YMMV /. I'm stuck on a game breaking mission, one of the vehicles always says that it has lost sight of the escort, even if they are on an adjecent tile, does anyone know a workaround/fix for this?BattleTech (stylized as BATTLETECH) is a Turn-Based Tactics/Team Management Sim Mecha Game based on the classic tabletop game of the same name developed by Harebrained Schemes, a company founded by franchise co-creator Jordan Weisman, and published by Paradox Interactive. escort mission in snow biom, tank got stuck 3 times out of 3 times, 1 of them will go ahead and the rest kept saying escort is gone Doing an escort mission, got the cars all the way to the extraction point, no sweat. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. I start out the mission and everything seems pretty normal. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. Going to the . html (Linux) I'm stuck on a game breaking mission, one of the vehicles always says that it has lost sight of the escort, even if they are on an adjecent tile, does anyone know a workaround/fix for this? No I can't. Hell, just getting games was a bit tricky as there wasn't much of a player base even shortly after release. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. Whereas if you take, say, an escort mission, you generally get something along the lines of 1 lance defending the road to the objective and 1 lance dropping partway through the escort phase, making it 2 4v4 fights to complete at your leisure, generally allowing for safer tackling of the opposing force. Or at one time, i was literally unable to intercept a mech with a large laser. Dedicated anti-capital escorts, while slow to fire can punch throught heavy armor like nothing else bar the battlecruisers. 4. I start out the mission and everything seems pretty normal. That just needs a single vehicle to hit the endpoint, spawning the final enemies. Battletech games usually had a weight drop limit so you couldnt just have assault mechs, but had to balance out your deployment in a more.