Battletech escort mission bug. The defender must reveal the unit and its starting The Bank is defended by 1-3 platoons of Laser Foot. Battletech escort mission bug

 
 The defender must reveal the unit and its starting The Bank is defended by 1-3 platoons of Laser FootBattletech escort mission bug  First time I thought OK maybe I was unlucky, but all 3 times? Really like this game, devs need to fix these A

The 2 APCS behind them are just sitting there about 60ft outside of the evac circle. The circle just keeps spinning, but no vehicles move. So fixes to help with this issue are on the way. If the reinforcement enemy lance is within combat range of my lance and tanks when the tanks I am escorting make their escape, the enemy lance gets to have a free turn, where they move, but dont fire anything, even when they were in range of my mechs to start with, then a new round starts after they get the free move and they get to go and move again. Plays normally until convoy shows then hangs endlessly on convoy turn. To me a Mission Failure due to Allied Action or (in the case of a stuck Convoy Truck. Anyone have a work around short of. Anyone have a work around short of withdrawing?Play the Tag Team mission, possibly need to get at least one member of the escort lance killed. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". One line summary of your issue dropped out of combat during escort missions What platform are you running the game on? Steam What operating system do you use? Windows 10 64 1903 Which version of the game are you running? 1. 8K subscribers in the roguetech community. 3/4 APCs were in the target zone, but one was stuck in a rock, the "ally turn" would only last a second before returning to me. 5 years old; or half responses between the OP and your first post being about an entirely different Escort mission bug. It's beyond frustrating and aggravating and right into rage-inducing territory. Anyone have a work around short of withdrawing?It's beyond frustrating and aggravating and right into rage-inducing territory. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. I can't save either. . So, I returned to the game recently and I'm astonished to see the same bug that was in there a year ago. Or at one time, i was literally unable to intercept a mech with a large laser. escort mission in snow biom, tank got stuck 3 times out of 3 times, 1 of them will go ahead and the rest kept saying escort is gone Had this months ago and again recently, with the already engaged enemy mechs having two moves before my team gets one i. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. So now its Battletech street fighter edition. In 2 different Escort Missions, Save the Prototype and Grand Theft Auto, one of the convoy vehicles moves into a weird location and gets stuck. It's beyond frustrating and aggravating and right into rage-inducing territory. ESCORT the convoy. Or at one time, i was literally unable to intercept a mech with a large laser. Couldn't finish mission. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. is there something i could do? Escort Mission Won't End Because APC goes "Off Track" Please explain your issue is in as much detail as possible. The immersion and authenticity of BATTLETECH’s a CombatSIM really ramps up when some level of coordination with the AI is required to complete a Mission. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". Anyone have a work around short of withdrawing?I'm stuck on an escort mission where one of the APCs will not move to the LZ for extract. evilauthor. One of the 3 convoy vehicles has decided to stop at the side of the road and not drive on to extraction. Suggest positioning main force somewhere half-way to convoy destination before activating convoy. In friendly territory the chance was changed from 75% to 80%. But they just sit there. then your escort evacs and the enemy lance gets a free movement phase? i find this to be a little overkill and have had knockdown mechs just get up and walk away to shoot me because now their initiative is back to normal. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up. Allied turn takes forever to complete, mac M1. but it looks like the problem pesists. Keep the road clear, put your mechs on the side of the main road, about 2 dots away on either side is fine. The Clans are invading the Inner Sphere. 1). . If this had been active 2 days ago I could have finished an escort mission I had to abandon because one of the tanks got. How is this still happening? Does HBS just not care at all?If the reinforcement enemy lance is within combat range of my lance and tanks when the tanks I am escorting make their escape, the enemy lance gets to have a free turn, where they move, but dont fire anything, even when they were in range of my mechs to start with, then a new round starts after they get the free move and they get to go and move again. I actually submitted a complete bug report last August on this same topic at the Harebrained forums. After I'd destroyed. A. I know when the first car touches the trigger, though, that… BATTLETECH. I pathing problems pls. I've tried saving and. Or at one time, i was literally unable to intercept a mech with a large laser. Thread starter Cabusha; Start date Nov 28, 2019; Yes. If you get to far, they WILL stop moving. If the reinforcement enemy lance is within combat range of my lance and tanks when the tanks I am escorting make their escape, the enemy lance gets to have a free turn, where they move, but dont fire anything, even when they were in range of my mechs to start with, then a new round starts after they get the free move and they get to go and move again. So far 3 for 3. BATTLETECH > General Discussions > Topic Details. has anyone had the issue where you get the final lance of enemies on the table form your escort entering evac. Either when the lead makes it the others stop "following" or something seems to be in the way. Paradox Store. BATTLETECH Bug Reports One line summary of your issue Escort Mission - OPFOR gets free movement turn after AI trucks EVAC What platform are you running the game on? Steam. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. New to game, so far I've had 3 Escort Missions & every single time, one or two AI vehicles decides it doesn't want to move to dropzone, so I have to restart/load save. html and uploaded specs. Doing an escort mission, got the cars all the way to the extraction point, no sweat. 0-449R Do you have the Season Pass / Flashpoint. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. Dead state. Like it being necro'd by a guy trying to advertise his youtube channel; or it being 1. Just had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. I. New to game, so far I've had 3 Escort Missions & every single time, one or two AI vehicles decides it doesn't want to move to dropzone, so I have to restart/load save. Every time i try an Escort mission, irrelevant which map or mission, something always goes wrong. e. BATTLETECH Bug Reports. Battletech on Apple Silicon M1 MBP. but it looks like the problem pesists. eg blocking the convoy path while you destroy the enemy force. It was probably the most exciting/tense mission success I've had so far. If the reinforcement enemy lance is within combat range of my lance and tanks when the tanks I am escorting make their escape, the enemy lance gets to have a free turn, where they move, but dont fire anything, even when they were in range of my mechs to start with, then a new round starts after they get the free move and they get to go and move again. Escort missions - ensure you understand route for vehicles to be escorted. So I'm playing this 'Escort the Medical Convoy' mission where you have to get to their location, and when they appear escort them across the map. 3. but it looks like the problem pesists. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. . had to restart the whole mission. 1. Uninstallation: * Just delete the BattletechPerformanceFix folder, the mod has no. MISSION CONTROL. html (Linux) I withdrew from the BATTLETECH Mission and in real-life the errant Host-Nation Vehicle decides to go its own way rather than remain with the Convoy. No enemy mechs ever showed up. It's really confusing how some people can just do Escort & Ambush missions without seeing any problems, while other people apparently have continual. The next turn one or more freeze up and never move again. or was this issue a. On completing the final objective of a mission, the pickup drop ship landed on one of my mechs and instantaneously destroyed it. Dead state. I know when the first car touches the trigger, though, that… BATTLETECH. . Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. Every time i try an Escort mission, irrelevant which map or mission, something always goes wrong. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". Well to get to the point, on the other. In the map I'm playing on you have to fight your way to the North Western most corner of the map, and escort them to the far center Eastern edge of the map, crossing the water that divides the map along the. still rubbish AI not moving properly. . it seems the developers designed it so you have to melee the first part so these trucks spawn next to you so you can keep up with their speed. BattleTech (2018) Anti-Climax Boss: Victoria and her lance in the final mission. If the reinforcement enemy lance is within combat range of my lance and tanks when the tanks I am escorting make their escape, the enemy lance gets to have a free turn, where they move, but dont fire anything, even when they were in range of my mechs to start with, then a new round starts after they get the free move and they get to go and move again. In the map I'm playing on you have to fight your way to the North Western most corner of the map, and escort them to the far center Eastern edge of the map, crossing the water that divides the map along the way. Or at one time, i was literally unable to intercept a mech with a. Three of four have no problems pathing. Once you get past a certain distance, the convoy units will stop and not move until you get closer again. So I'm playing this 'Escort the Medical Convoy' mission where you have to get to their location, and when they appear escort them across the map. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. The mission states "Vehicles will stay close". New to game, so far I've had 3 Escort Missions & every single time, one or two AI vehicles decides it doesn't want to move to dropzone, so I have to restart/load save. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. It's beyond frustrating and aggravating and right into rage-inducing territory. [Battletech Mod][ModTek] Fix some little annoyances and change minor things. I swept the map and there are no enemies left and it's now turn 50 with the objective stuck at "2/4 unit(s) for 1 round". Running a mostly vanilla Battletech, just some minor light mods like "melee mover". I actually submitted a complete bug report last August on this same topic at the Harebrained forums. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. Meanwhile I, we are always calling people by their actual names. After I'd destroyed. I can deal with failure so long as its a failure on my part or bad luck but this is ridiculous. First time I thought OK maybe I was unlucky, but all 3 times? Really like this game, devs need to fix these A. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. 5. I've tried saving and. So I was doing an escort mission and I was able to kill off all of the enemy attackers but I wasn't sure why the mission wasn't ending. I just hate "escort and defend" missions in all games I ever played. •. Mainly, an escort unit refuses to move at some point making the mission impossible to complete. This time, one vehicle parked one square away from the exit zone. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. 3/4 APCs were in the target zone, but one was stuck in a rock, the "ally turn" would only last a second before returning to me. I've tried saving and. View mod pageJust had my 3rd escort mission since I started playing that I cannot keep all the tanks alive. Basically I wipe out 1st wave and continue escort and on the very last turn just as they are entering the exit circle AFTER I have had my turns, the reinforcements show up and land. I've tried moving the Panther to different spots but the AI has decided that the Devastator is gonna. The main objective was to defeat the enemy lance. New to game, so far I've had 3 Escort Missions & every single time, one or two AI vehicles decides it doesn't want to move to dropzone, so I have to restart/load save. i am currently doing an escort mission where i have to guard 4 tanks. I was playing an escort mission, early game, before the second priority mission, and a bug with one of my APC escort targets kept be from completeling the mission, forcing me to withdrawl and fail the mission. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. I'm stuck on an escort mission where one of the APCs will not move to the LZ for extract. While Escort missions have the more infamous bugs. The 3 other apc's just got into the zone and didn't move in any further to allow their mate to join them. I'm on an escort mission where I need to escort 4 vehicles to an extraction point and defend them for one round. After I'd destroyed. it seems the developers designed it so you have to melee the first part so these trucks spawn next to you so you can keep up with their speed. First time I thought OK maybe I was unlucky, but all 3 times? Really like this game, devs need to fix these A. Quite often it is good to send 1 mech to. typically the bug used to happen when people blocked the path, and were not close enough to the vehicle. Thread starter GrasshopperStan; Start date Nov 26, 2019;. In a convoy mission a couple of the convoy vehicles got stuck and stopped moving on their turn. I've tried saving and. I pathing problems pls. It's beyond frustrating and aggravating and right into rage-inducing territory. . Might have to do with it causing a flag of no mechs in area when they mechs are already in the area, when this isn't the. There are also sliders. 9 What DLC do you. Every time i try an Escort mission, irrelevant which map or mission, something always goes wrong. The other two. I've tried saving and. I tried playing again today, and the bug is still present. The next turn one or more freeze up and never move again. Upon clicking contracts the game just keeps spinning, trying to load contracts. If your mission gets legit stuck,, withdraw always works even if you do get a slight hit in MRB, but honestly if you are having issues with these missions, most likely that isn't a bad thing. The Atlas is 100 tons, the Commando is 25, meaning there is a 75 ton difference between them. Paradox Forum . @Killersmurph I have only had this happen to me once and I have played a few tag team missions so I think it is just unlucky. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. . I've tried saving and. most common bug i get is the pink mech bug which is annoying but. has anyone had the issue where you get the final lance of enemies on the table form your escort entering evac. It was because one of the convoy vehicles was outside of the zone it was supposed to be in. Find the best apartment for you. it eventually completes, but man. So I'm playing this 'Escort the Medical Convoy' mission where you have to get to their location, and when they appear escort them across the map. do this, and the war will be won. The "escorts" are not actually escorts but also chasing the bounty, and will shoot at the target as well as at you. Win high warrior ratings (by using less mechs or smaller mechs. . e. I pathing problems pls. 4. First time I thought OK maybe I was unlucky, but all 3 times? Really like this game, devs need to fix these A. I pathing problems pls. The circle just keeps spinning, but no vehicles move. Or at one time, i was literally unable to intercept a mech with a large laser. It's always been the enemy base missions things get most crazy for me over time. I've noticed that this seems to occur almost every time that the escorted vehicles block themselves and give you a message about being too far away when you clearly are not. Please fix this. Surely MW5 needs some more variety. Escorted four APCs to the dropship without a scratch, destroyed all enemies. In the map I'm playing on you have to fight your way to the North Western most corner of the map, and escort them to the far center Eastern edge of the map, crossing the water that divides the map along the way. Yes no?Just spent about 40 minutes on an escort mission. . Like it being necro'd by a guy trying to advertise his youtube channel; or it being 1. Mission Control is a vanilla-supported 'install and forget' mod that provides new contract types, drops extra allies and enemies into combat, randomises the spawn zones, re-uses story maps for contracts, extends the map size and more! Share. Two of the four got to the point, the other two stopped just before they got there and haven't moved since. Might have to do with it causing a flag of no mechs in area when they mechs are already in the area, when this isn't the. New to game, so far I've had 3 Escort Missions & every single time, one or two AI vehicles decides it doesn't want to move to dropzone, so I have to restart/load save. Secondly, escort missions mostly field 3 lances of enemies, so 4 more 'mechs than usual. But i cant help but wonder how the paradox community views the one and only issue with the escort missions. Click here to jump to that post. Every time i try an Escort mission, irrelevant which map or mission, something always goes wrong. I was playing an escort mission, early game, before the second priority mission, and a bug with one of my APC escort targets kept be from completeling the mission, forcing me to withdrawl and fail the mission. Well to get to the point, on the other. I pathing problems pls. I'm in a mission to escort 4 vehicals.